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EML is a modeling language spe cifically developed for the design of educational environments. It models the goals, requirement and design of the teaching and learning activity. Its core parts are a verbal statement and visual mapping of goals and a visual UML-like representation of the learning activity. EML can be profitably integrated with Instructional Design models in order to enhance the ...
ion of pedagogy In an ideal world of reusable learning objects, all objects could be udes by a teacher for a course, irrespective of the pedagogy or 'learning design'. Let’s explore this assumption further. When teachers have to design or plan a lesson or course, there are several ways they can proceed (Hoogveld et al, 2001). Vermunt and Verloop (1999) have identified that the majority of teach...
We present a vision for learning environments, called Science Learning Spaces, that are rich in engaging content and activities, provide constructive experiences in scientific process skills, and are as instructionally effective as a personal tutor. A Science Learning Space combines three independent software systems: 1) simulations in which experiments are run and data is collected, 2) represe...
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