نتایج جستجو برای: rural heritage museum

تعداد نتایج: 163863  

Journal: :IJHAC 2012
Yu-Lin Chen Ting-Sheng Lai Takami Yasuda Shigeki Yokoi

Museums need an interactive data collection and visualisation tool for their artefacts. This paper describes a study in which we enable access to Chinese and Japanese cultural heritage information from two history museums, the National Palace Museum in Taiwan and the Tokugawa Art Museum in Japan. Results from these museum databases were used to develop a prototype system to demonstrate advanced...

2006
Aleksandra Uzelac

This paper deals with some characteristics of museum objects within the museological context and it tries to explain reasons why museum information systems are hardly ever covering all aspects of museum work and why it is not always easy to document even the complete physical description of objects in the museum information systems. Semological concepts were used to analyse the museum object an...

2012
Yulin Chen Tingsheng Lai Takami Yasuda Shigeki Yokoi

In the past few years, museum visualization systems have become a hot topic that attracts many researchers’ interests. Several systems provide Web services for browsing museum collections through the Web. In this paper, we proposed an intelligent museum system for history museum artifacts, and described a study in which we enable access to China and Japan cultural heritage information from two ...

2014
Hannah L. Paddon Linda J.M. Thomson Usha Menon Anne E. Lanceley Helen J. Chatterjee

BACKGROUND This study sought to determine the effects of a heritage-in-health intervention on well-being. Benefits of arts-in-health interventions are relatively well-documented yet little robust research has been conducted using heritage-in-health interventions, such as those involving museum objects. METHODS Hospital patients (n = 57) participated in semi-structured, 30-40 minute facilitate...

Journal: :IEEE Computer Graphics and Applications 2002
Guy Godin J.-Angelo Beraldin John Taylor Luc Cournoyer Marc Rioux Sabry F. El-Hakim Réjean Baribeau François Blais Pierre Boulanger Jacques Domey Michel Picard

imaging and modeling of real objects have received significant attention in the computer vision and graphics research fields. The capacity to create, display, and manipulate a high-resolution 3D digital representation of an existing object’s shape and appearance can play a significant role in the area of heritage, comprising museum collections and archaeological objects and sites. The Visual In...

2008
Fotis Liarokapis Stella Sylaiou David M. Mountain

Most cultural heritage exhibitions, both indoor and outdoor, could benefit from context-aware and personalized museum guides. Although, technological advancements in digitization, digital storage, visualisation and interaction have evolved rapidly, the current generation of museum exhibition and mobile guides offer systems with restricted capabilities and content, for example user selected audi...

2013
Alan J. Wecker Tsvi Kuflik Oliviero Stock

We propose a new area to focus upon as a research challenge: How to use personalized technology to connect our cultural heritage experiences to our "daily" lives. In particular we want to connect the visitor's museum experiences with outside relevant mobile cultural heritage experiences. We begin to examine what processes and technologies will be necessary to accomplish the when, what and how o...

2007
Idan Szpektor Ido Dagan Alon Lavie Danny Shacham Shuly Wintner

We describe a system which enhances the experience of museum visits by providing users with language-technology-based information retrieval capabilities. The system consists of a cross-lingual search engine, augmented by state of the art semantic expansion technology, specifically designed for the domain of the museum (history and archaeology of Israel). We discuss the technology incorporated i...

2015
Alan J. Wecker Tsvi Kuflik Oliviero Stock

In this paper, we examine a possible plan to associate museum visits with outdoor cultural heritage activities. The plan consists of looking at museum visit movement styles to predict personality and learning styles, and using holding power to determine user interests. We then describe how this information can be utilized to both suggest possible venues (opportunity development) and provide ass...

2009
Mathias Fuchs

Digital games are a rapidly growing cultural and social phenomenon. Game artists, museologists, and scientists with a background in 3D Visualisation, Creative Games, Heritage Studies, and Museum and Heritage Exhibition Design joined forces for a project to implement a complex structure of socio-historical knowledge about a tudor building in Manchester as a computer game. The project investigate...

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