نتایج جستجو برای: structured games
تعداد نتایج: 185484 فیلتر نتایج به سال:
We present a simple model for the evolution of social behavior in family-structured, finite sized populations. Interactions are represented as evolutionary games describing frequency-dependent selection. Individuals interact more frequently with siblings than with members of the general population, as quantified by an assortment parameter r, which can be interpreted as "relatedness". Other mode...
We study stochastic linear programming games: a class of stochastic cooperative games whose payoffs under any realization of uncertainty are determined by a specially structured linear program. These games can model a variety of settings, including inventory centralization and cooperative network fortification. We focus on the core of these games under an allocation scheme that determines how p...
Abstract—We formulate a two-team linear quadratic stochastic dynamic game featuring two opposing teams each with decentralized information structures. We introduce the concept of mutual quadratic invariance (MQI), which, analogously to quadratic invariance in (single team) decentralized control, defines a class of interacting information structures for the two teams under which optimal linear f...
In many real-world systems, strategic agents’ decisions can be understood as complex—i.e., consisting of multiple subdecisions—and hence can give rise to an exponential number of pure strategies. Examples include network congestion games, simultaneous auctions, and security games. However, agents’ sets of strategies are often structured, allowing them to be represented compactly. There currentl...
We propose the structured naive Bayes (SNB) classifier, which augments the ubiquitous naive Bayes classifier with structured features. SNB classifiers facilitate the use of complex features, such as combinatorial objects (e.g., graphs, paths and orders) in a general but systematic way. Underlying the SNB classifier is the recently proposed Probabilistic Sentential Decision Diagram (PSDD), which...
game theory models decision makers' behaviors in strategic situations. since the structures of games are different, behavior and preferences of the players are different in various types of game. this paper reviews various situations of games. here, characteristics of some common games are discussed and compared. specifically, we focus on a group of games called symmetric games including p...
Structured game representations have recently attracted interest as models for multiagent artificial intelligence scenarios, with rational behavior most commonly characterized by Nash equilibria. This paper presents efficient, exact algorithms for computing Nash equilibria in structured game representations, including both graphical games and multi-agent influence diagrams (MAIDs). The algorith...
There has been much interest in studying evolutionary games in structured populations, often modeled as graphs. However, most analytical results so far have only been obtained for two-player or linear games, while the study of more complex multiplayer games has been usually tackled by computer simulations. Here we investigate evolutionary multiplayer games on graphs updated with a Moran death-B...
Previous studies on game-based learning have proposed many factors that make video games good learning tools. This study uses content analysis to assess whether these theories are applied to the designs of web-based games for learning. The samples for this study are 90 pro-environmental video games randomly sample from the internet. Results from this study showed that despite the assumptions th...
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