نتایج جستجو برای: and interactive

تعداد نتایج: 16836424  

2010
Anders-Petter Andersson

Based on experiences from practical design work, we try to show, what we believe, are the similarities and differences, between composing music for interactive media compared to linear music. In our view, much is the same, built on traditions that have been around for centuries within music and composition. The fact that the composer writes programming code is an essential difference. Instead o...

2016
Edward Davies Phillip Tew David R. Glowacki Jim Smith Thomas Mitchell

The depiction of atoms and molecules in scientific literature owes as much to the creative imagination of scientists as it does to scientific theory and experimentation. danceroom Spectroscopy (dS) is an interactive art/science project that explores this aesthetic dimension of scientific imagery, presenting a rigorous atomic simulation as an immersive and interactive installation. This paper in...

Journal: :journal of advances in computer research 2015
faraein aeini

technology advancement improves the way we interact with computer systems. keyboard, mouse, and touchpad provide an easier and more natural way of interaction with a computer system. nowadays, by introducing low cost and high performance depth cameras like kinect and xtion, new opportunities are available for creating even more natural interfaces. in this paper, a new model was demonstrated for...

2000
Lee H. Wurm

This study compared models of auditory word recognition as they relate to the processing of polymorphemic pseudowords. Semantic transparency ratings were obtained in a preliminary rating study. The effects of morphological structure, semantic transparency, prefix likelihood, and morphemic frequency measures were examined in a lexical decision experiment. Reaction times and errors were greater f...

2011
Catherine Barsics

Semantic information is more likely to be retrieved from recognized faces than from recognized voices. Earlier studies which investigated the recall of biographical information following person recognition used famous people’s voices and faces. The present study was designed with the aim of controlling more strictly the exposure frequency to both domains of stimuli (voices and faces). Participa...

Journal: :anatomical sciences journal 0
amin zand sbmu hojjat allah abbaszadeh sbmu mohammad amin abdolahifar sbmu abbas ali aghaee sbmu abdollah amini department of biology and anatomical sciences, faculty of medicine, shahid beheshti university of medical sciences, tehran, iran.سازمان اصلی تایید شده: دانشگاه علوم پزشکی شهید بهشتی (shahid beheshti university of medical sciences) reza mastery farahni department of biology and anatomical sciences, faculty of medicine, shahid beheshti university of medical sciences, tehran, iran.سازمان اصلی تایید شده: دانشگاه علوم پزشکی شهید بهشتی (shahid beheshti university of medical sciences)

introduction: medical undergraduates usually understand and memorize anatomical course material with difficulty. also, the current text books and atlases of anatomy and histology do not fulfill all the learning needs of the undergraduates. therefore, it is necessary to consider the role of internet websites and computer programs (i.e. the role of electronic learning) in teaching. the present re...

Journal: :international journal of industrial engineering and productional research- 0
mahmood rezaei sadrabadi seyed jafar sadjadi

multiple objective programming (mop) problems have become famous among many researchers due to more practical and realistic implementations. there have been a lot of methods proposed especially during the past four decades. in this paper, we develop a new algorithm based on a new approach to solve mop problems by starting from a utopian point (which is usually infeasible) and moving towards the...

Journal: :research in applied linguistics 2015
reza abdi parisa ahmadi

writers ensure the expected (re)construction of concepts in the mind of the audience through effective signposting of the inevitably linear linguistic stream, which is a main aspect of metadiscourse called interactive metadiscourse. in this study, the use of interactive metadiscourse markers in research articles was investigated to examine any probable difference existing between different disc...

Journal: :Trans. Edutainment 2008
Madjid Merabti Abdennour El Rhalibi Yuanyuan Shen Jorge Daniel Alcantara Melendez Marc Price

In this paper we review different techniques which can be used to achieve interactive storytelling in games, most notably the employment of planning algorithms to decide which and how events should be presented to the player at a given time, and the definition of non playing characters actions and behaviours as a response to the player’s actions. Furthermore we will consider game world with mor...

2009
Julie Porteous Marc Cavazza

AI planning has featured in a number of Interactive Storytelling prototypes: since narratives can be naturally modelled as a sequence of actions it has been possible to exploit state of the art planners in the task of narrative generation. However the characteristics of a “good” plan, such as optimality, aren’t necessarily the same as those of a “good” narrative, where errors and convoluted seq...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید