نتایج جستجو برای: audio system

تعداد نتایج: 2277301  

2016
Jianjun He Gwo Giun Lee

Recreating a natural listening experience is the aim of spatial audio reproduction system. Despite the increasing popularity of object-based audio, majority of the legacy audio contents are in channel-based format, which is dependent on the desired playback system. Considering the diversity of today’s playback systems, the quality of reproduced sound scenes degrades significantly when mismatche...

2015
Marzena Malczewska Tomasz Żernicki Piotr Szczechowiak

This paper presents a prototype of a 3D audio recording system named AudioSense which uses Wireless Acoustic Sensors to capture spatial audio. The sound is recorded in real-time by microphones embedded in each sensor device and streamed to a Processing Unit for 3D audio compression. One of the key problems in systems which stream audio data is end-to-end latency. This paper is focused on analyz...

2002
Bowen Zhou John H. L. Hansen

In this study, we present the SpeechFind system, an experimental on-line spoken document retrieval system for historical audio archives. As part of an on-going U.S. NSF Digital Library Initiative project, entitled the National Gallery of the Spoken Word (NGSW), SpeechFind is intended to serve as an audio index and search engine for spoken word collections spanning the 20th century with as much ...

2005
Dirk Schnelle Frankie James

The Structured Audio Information Retrieval System (STAIRS) project targets environments where workers need access to information, but cannot use traditional hands-and-eyes devices, such as a PDA. The information to be accessed is stored in an information base, either as pre-recorded audio or as text to be run through a text-to-speech engine. Given the inherent limitations of the simple audio in...

2004
Jitendra Ajmera Iain McCowan Hervé Bourlard

This paper presents overview of an online audio indexing system, which creates a searchable index of speech content embedded in digitized audio files. This system is based on our recently proposed offline audio segmentation techniques. As the data arrives continuously, the system first finds boundaries of the acoustically homogenous segments. Next, each of these segments is classified as speech...

2008
L. Hanzo X. Lin R. Steele W. T. Webb

T h e audio quality, robustness and complexity issues of a novel mobile digital audio broadcast (DAB) scheme a re addressed. T h e audio codec is based on a combination of subband coding (SBC) and mult ipulse excited linear predictive coding ( M P L P C ) , where the bi t allocation is dynamically adapted according t o both the signal power in different subbands and a perceptual hearing model. ...

2004
Alan Kan Graeme Pope André van Schaik Craig T. Jin

As a first step in studying the application of the global positioning system (GPS) in a spatial audio communication system, an experimental platform was developed using commercial, off-the-shelf (COTS) GPS units: a Garmin Rino 120 (Rino) and a laptop. Software running on the laptop was developed to create a spatial-audio communication system based on GPS data and the two-way radio link on the R...

2015
Hüseyin Çakmak Kevin El Haddad Thierry Dutoit

In this paper we propose an overview of a project aiming at building an audio-visual laughter synthesis system. The same approach is followed for acoustic and visual synthesis. First a database has been built to have synchronous audio and 3D visual landmarks tracking data. Then this data has been used to build HMM models of acoustic laughter and visual laughter separately. Visual laughter model...

1996
Jyri Huopaniemi Lauri Savioja Tapio Takala

A real-time virtual audio reality model has been created. The system includes model-based sound synthesizers, geometric room acoustics modeling, binaural auralization for headphone or loudspeaker listening, and high-quality animation. The design goals of the overall project have been to create a virtual musical event that is as authentic as possible both in terms of audio and visual quality. No...

2001
DAN ELLIS MANUEL REYES

This project consists in the implementation of a system that retrieves the five most similar audio files from an audio database when an audio file is presented as the input. I concentrated on indoor and outdoor environmental audio files. Audio is a very important kind of media that includes speech, music and various kinds of environmental noise. With the recent public access to different audio ...

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