نتایج جستجو برای: educational limitations
تعداد نتایج: 308966 فیلتر نتایج به سال:
There is definitely certain truth in saying that innovation and entrepreneurship education is the education basically oriented at the cultivation of students’ innovative abilities and spirit . Based on an analysis of the limitations of the current educational mode for financial statistics students, this paper modifies the educational program and strengthens the curriculum design of experiments ...
The SEPIA system allows creating assistance systems that meet technical assistance needs. In this paper, we aim at the exploitation of SEPIA in the educational context by confronting it to pedagogical assistance needs. This exploitation shows the limitations in the SEPIA system: complex description of rules by pedagogical designers, lack of domain knowledge. Therefore, we present our patterns t...
The support for teaching and learning with semantic technologies and intelligent knowledge processing has been approached by four concepts: programmed instruction, adaptive learning environments, intelligent tutoring systems, and educational recommender systems. While the demand for automated support in teaching and learning is estimated as high, the use of developed systems is observably low. ...
The article describes the basic skills and phases necessary for the successful engineering and development of educational software. In the course of the analysis, the basics of software development are laid, including the objectives of the audience and the program, hardware and software limitations are determined, content resources are defined and auxiliary management tools are considered. Effe...
Abstract Credit ratings reflect the publisher's ability and willingness to fulfill its financial obligations fully and in a timely manner, leading to increased confidence in listed corporations (publishers). The main purpose of the plan is to identify and present the obstacles and limitation...
Since the field of educational videogames or serious games is not limited to games that are specifically designed for educational purposes, videogames such as Minecraft have aroused the attention of teachers and researchers alike. To gain insights into the applicability of Minecraft, we reviewed the literature on use of the game in education and experimental research. We summarized the current ...
The learner model is a key component of any adaptive E-Learning system, including educational games, as it stores the information about the learner, which can then be used to provide personalized experience. Recently, there has been growing interest in creating learner models using educational games. This is due to the limitations of traditional E-Learning systems, since the learner interaction...
BACKGROUND Healthcare-associated infections (HCAIs) are associated with considerable morbidity and mortality. Education of healthcare providers is a fundamental measure to prevent HCAI. OBJECTIVE To perform a systematic review to determine the effect of educational strategies of healthcare providers for reducing HCAI. DATA SOURCE Multiple computerized databases for the years 1966 to Novembe...
School leadership is commonly considered to have a significant influence on school effectiveness and improvement. Effective school leaders are expected to successfully introduce and support change and innovation at the school unit. Despite an abundance of studies on educational leadership, very few studies have provided evidence on the link between leadership models, and specific educational an...
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