نتایج جستجو برای: personal innovativeness of informationtechnology piit
تعداد نتایج: 21178595 فیلتر نتایج به سال:
the purpose of this study was to investigate the effect of task repetition on accuracy of iranian efl learners ’speaking ability. in order to achieve this purpose, a null hypothesis was developed: there is no statistically significant difference between accuracy speaking ability in iranian efl learners by use of task repetition. ; of course i should mention that, beside this null hypothesis, an...
Innovativeness is a willingness to try new things. Combined with other factors, innovativeness leads consumers to be among the first to adopt new ideas, products, and practices, such as buying online. As an individual difference trait, innovativeness can be conceptualized at three levels of generality: a global personality trait, general marketplace innovativeness, and domain-specific innovativ...
Over the past decade, mobile devices such as cellular phones and tablet computers have become an essential part of our lives. Mobile devices outsold personal computers for the first time in 2011 and users spend more time with mobile apps than the Internet. Although mobile apps are growing popularity, a number of questions remain to be addressed concerning the usage of mobile apps: What factors ...
abstract in a protocol analysis of second language writing from 20 adult english as a foreign language (efl) iranian students, this research observed how language-switching (l-s), i.e., first language use in l2 writing, was affected by l2 proficiency. switching interactively between first (l1) and second (l2) languages has been recognized as one of the salient characteristics of l2 writing....
Social network sites (SNSs) are new communication channels with which people can share information. Social networks are also connected to gaming. Hence, gaming is quickly becoming one of the most popular categories of applications on SNSs. The goal of this project is to gain insight into the factors that affect user intention to use a social network games. The present study uses an extended tec...
Purpose – The purpose of this paper is to investigate the behavioral intentions of business-tobusiness (B2B) sales managers to use mobile customer relationship management (CRM) systems in the course of their day-to-day activities. Design/methodology/approach – An extended Technology Acceptance Model (TAM) of mobile CRM system adoption is developed and tested with data from 105 international sal...
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