نتایج جستجو برای: positive experience
تعداد نتایج: 1019336 فیلتر نتایج به سال:
The application of gameplay metrics to empirically express a player’s engagement with the game system has become more appealing to a broader range of researchers beyond the computer sciences. Within game studies, the appropriation and use of gameplay metrics not only further shifts these methods beyond formalized user testing (e.g. with the aim of product improvement) but creates a demand for a...
Bandwagon innovation diffusion is characterized by a positive feedback loop where adoptions by some actors increase the pressure to adopt for other actors. In particular, when gains from an innovation are difficult to quantify, such as implementing quality circles or downsizing practices, diffusion is likely to occur through a bandwagon process. In this paper we extend Abrahamson and Rosenkopf’...
According to error management theory (Haselton & Buss, 2000), natural selection will often produce adaptively biased systems of judgment, even when these systems produce more errors than alternative designs. In a study of naturally occurring events, evidence of one such bias in men—the sexual overperception bias—was documented. Women (n 1⁄4 102) and men (n 1⁄4 114) reported past experiences in ...
A problem when teaching in classrooms in higher education is lack of support for interaction between the students and the teacher during the lecture. We have proposed a lecture game concept that can enhance the communication and motivate students through more interesting lectures. It is a multiplayer quiz game, called Lecture Quiz. This game concept is based on our current technology rich and c...
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