نتایج جستجو برای: step mesh process

تعداد نتایج: 1551477  

2013
Jinting Xu Yujin Wang Xiangkui Zhang Shuyu Chang

Recently, mesh surfaces have become the focus of considerable interest due to its simplicity for data exchange and geometric computation. However, for mesh surface machining, there are few tool path planning strategies but iso-planar method. In this article, a contour-parallel tool path method is presented for machining complicated mesh surfaces with holes or islands by introducing a so-called ...

2003
Willi Geiselmann Rainer Steinwandt

A compact mesh architecture for supporting the relation collection step of the number field sieve is described. Differing from TWIRL, only isolated chips without inter-chip communication are used. According to a preliminary analysis for 768-bit numbers, with a 0.13 μm process one mesh-based device fits on a single chip of ≈(4.9 cm)—the largest proposed chips in the TWIRL cluster for 768-bit occ...

2017
Xiangwei Zhang Lili Huang

A density control based adaptive hexahedral mesh generation algorithm for three dimensional models is presented in this paper. The first step of this algorithm is to identify the characteristic boundary of the solid model which needs to be meshed. Secondly, the refinement fields are constructed and modified according to the conformal refinement templates, and used as a metric to generate an ini...

2004
Shripad Thite

Spacetime Discontinuous Galerkin (DG) methods are used to solve hyperbolic PDEs describing wavelike physical phenomena. When the PDEs are nonlinear, the speed of propagation of the phenomena, called the wavespeed, at any point in the spacetime domain is computed as part of the solution. We give an advancing front algorithm to construct a simplicial mesh of the spacetime domain suitable for DG s...

2003
Matthias Müller Matthias Teschner

We present an approach to generating volumetric meshes from closed triangulated surface meshes. The approach initially generates a structured hexahedral mesh based on the bounding box of a surface. Each hexahedron is represented by five tetrahedrons. The complexity of the initial tetrahedral mesh is user-defined. In a second step various subdivision methods can be optionally applied to the tetr...

Journal: :Pattern Recognition 2001
Lijun Yin Anup Basu Stefan Bernögger Axel Pinz

Accurate localization and tracking of facial features are crucial for developing high-quality model-based coding systems. In this paper we describe the integration of simple heuristics which are e!ective in improving the results of well-known facial feature detection with robust techniques for adapting a dynamic mesh for animation. A new method of generating a self-adaptive mesh using an extend...

1997
Ko-Foa Tchon Charles Hirsch Robert Schneiders

The present paper describes an unstructured hexahedral mesh generator for viscous flow simulations around complex 3D configurations. The first step of this method is the geometric adaptation of an initial non-body-fitted mesh by grid embedding. The resulting octree mesh is then fitted to the actual boundaries of the domain and its main features, such as sharp edges and corners, are captured. De...

2010
Chun Geng Hiromasa Suzuki Dong-Ming Yan Takashi Michikawa Yuichi Sato Masayoshi Hashima Eiji Ohta

Extracting structural information from mesh models is crucial for Simulation Driven Design (SDD) in industrial applications. Focusing on thin-plate CAD mesh models (the most commonly used parts in electronic products such as PCs, mobile phones and so on), we present an algorithm based on primitive fitting for segmenting thin-plate CAD mesh models into parts of three different types, two of whic...

2004
Hermann Birkholz

The parametrization of 3-d meshes can be used in many fields of computer graphics. Mesh-texturing, mesh-retriangulation or 3-d morphing are only few applications for which a mesh parametrization is needed. Because, many polygonal surfaces are manifolds of genus 0 (topological equivalent to a sphere), we can apply a mapping, in which 2-d polar coordinates of a sphere can be directly transformed ...

2011
Romain Arcila

Mesh sequences are becoming a common tool in computer graphics as can be seen in video games ormedical imaging. As a consequence, mesh sequences generation’s methods have been developed. Sequences can be created using a modeler or by multi-cameras acquisition. These methods can generate sequences which have different properties. Moreover, different applications using mesh sequences have been pr...

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