نتایج جستجو برای: video games addiction
تعداد نتایج: 245396 فیلتر نتایج به سال:
Video games are a ubiquitous part of almost all children's and adolescents' lives, with 97% playing for at least one hour per day in the United States. The vast majority of research by psychologists on the effects of "gaming" has been on its negative impact: the potential harm related to violence, addiction, and depression. We recognize the value of that research; however, we argue that a more ...
Addiction to new technologies (Internet, smartphone and video games) as well cyber-aggression presents a growing incidence at global level. Correlational research is proposed with sample of n = 127 Costa Rican adolescents, mean age 16.32 years, comprising 67 men 60 women. The objective was determine the prevalence Internet, game addiction its close relationship cyberbullying (cyber-victim role,...
IMPORTANCE Excessive use of smartphones has been associated with injuries. OBSERVATIONS A 29-year-old, right hand-dominant man presented with chronic left thumb pain and loss of active motion from playing a Match-3 puzzle video game on his smartphone all day for 6 to 8 weeks. On physical examination, the left extensor pollicis longus tendon was not palpable, and no tendon motion was noted wit...
The COVID-19 pandemic has forced most universities worldwide to convert distance education ensure the educational process remains uninterrupted. pandemic-related confinement orders have led students be more engaged with online games. However, for a minority of students, excessive playing can become problematic and addictive. Few studies investigated long-term effect on game addiction among univ...
Abstract Background: This study aimed to investigate the effects of addiction to computer games on physical and mental health of students. Methods: The study population includes all students in the second year of public guidance schools in the city of Isfahan in the educational year of 2009-2010. The sample size includes 564 students selected by multiple steps stratified sampling. De...
background playing video games in childhood may help achieve advanced laparoscopic skills later in life. the virtual operating room will soon become a reality, as “doctor games 2.0” will doubtlessly begin to incorporate virtual laparoscopic techniques. objectives to teach surgical skills to schoolchildren in order to attract them to urology as a professional choice later in life. materials and ...
Assessment of video game addiction often involves measurement of peripheral criteria that indicate high engagement with games, and core criteria that indicate problematic use of games. A survey of the Norwegian population aged 16-74 years (N=10,081, response rate 43.6%) was carried out in 2013, which included the Gaming Addiction Scale for Adolescents (GAS). Confirmatory factor analysis showed ...
Games players usually get addicted to video games in general and more specifically to those that are usually played over the internet. These players prefer to stay at home and play games rather than playing sports or outdoor games. This paper presents a proposal that aims to implement a simple way to let video games players exercise in order to play. The proposal targets games where players vir...
The Impact of Online Game Addiction on the Quality of Student Education During the COVID-19 Pandemic
The ongoing Covid-19 pandemic has had a severe impact on the quality of education in Indonesia. This study aims to describe addiction's effect student during research is literature with qualitative approach. results show that outbreak, game data usage reported have increased worldwide, and download volume games reached highs record Asia, including caused by used cope psychological stress outbre...
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