نتایج جستجو برای: classroom assessment

تعداد نتایج: 597231  

Journal: :Education Sciences 2021

In our pursuit to broaden and deepen understandings of what it means engage in an assessment activity, we explored the designing implementing a geometry performance task as instantiation authentic assess elementary school students’ mathematics learning. Using participatory action research, incorporated end-of-unit with grade 4/5 students. We found that authenticity within are calling generative...

Journal: :International Journal for Innovation Education and Research 2018

Journal: :Cyberpsy., Behavior, and Soc. Networking 2000
Albert A. Rizzo J. Galen Buckwalter Todd Bowerly Cheryl van der Zaag L. Humphrey Ulrich Neumann Clint Chua Chris Kyriakakis Andre van Rooyen D. Sisemore

Virtual Reality technology offers new options for the study, assessment, and rehabilitation of cognitive/functional processes. This paper describes the initiation of a research program aimed at developing a virtual “classroom” for the assessment of ADHD. The system uses a head mounted display, head, hand, and leg tracking, and is laptop deliverable. The classroom environment contains desks, a v...

Journal: :Personality and individual differences 2015
Patricia H Miller Suzanne D Baxter Julie A Royer David B Hitchcock Albert F Smith Kathleen L Collins Caroline H Guinn Alyssa L Smith Megan P Puryear Kate K Vaadi Christopher J Finney

This study examined a recently developed short version of the Children's Social Desirability (CSD-S) scale with 157 fourth-grade children. Of interest was a) whether one-month test-retest reliability would vary as a function of test assessment mode (interview or classroom), gender, race, SES, and BMI percentile, and b) whether the degree of social desirability would vary as a function of these ...

Journal: :American journal of pharmaceutical education 2007
Adam M Persky Jennifer Stegall-Zanation Robert E Dupuis

OBJECTIVE To develop classroom games as alternatives to traditional pharmacokinetic instruction. DESIGN three classroom games were created for the following purposes: simple semester review, application of pharmacokinetics in a community-pharmacy setting, and development of critical thinking skills and concept application. All the games incorporated some degree of group activity. ASSESSMENT...

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