نتایج جستجو برای: domination game

تعداد نتایج: 111793  

Journal: :SIAM J. Discrete Math. 2016
Csilla Bujtás Michael A. Henning Zsolt Tuza

The 34 -Game Total Domination Conjecture posed by Henning, Klavžar and Rall [Combinatorica, to appear] states that if G is a graph on n vertices in which every component contains at least three vertices, then γtg(G) ≤ 34n, where γtg(G) denotes the game total domination number of G. Motivated by this conjecture, we raise the problem to a higher level by introducing a transversal game in hypergra...

2012
Boštjan Brešar Douglas F. Rall Herman N. Hipp

Two players, Dominator and Staller, alternate choosing vertices of a graph G, one at a time, such that each chosen vertex enlarges the set of vertices dominated so far. The aim of the Dominator is to finish the game as soon as possible, while the aim of the Staller is just the opposite. The game domination number γg(G) is the number of vertices chosen when Dominator starts the game and both pla...

2015
Gašper Košmrlj Simon Schmidt

The domination game is played on an arbitrary graph G by two players, Dominator and Staller. It is known that verifying whether the game domination number of a graph is bounded by a given integer k is PSPACE-complete. On the other hand, it is showed in this paper that the problem can be solved for a graph G in O(∆(G) · |V (G)|k) time. In the special case when k = 3 and the graph G considered ha...

Journal: :Discrete Applied Mathematics 2013
Bostjan Bresar Sandi Klavzar Gasper Kosmrlj Douglas F. Rall

Two players, Dominator and Staller, alternate choosing vertices of a graph G, one at a time, such that each chosen vertex enlarges the set of vertices dominated so far. The aim of the Dominator is to finish the game as soon as possible, while the aim of the Staller is just the opposite. The game domination number g(G) is the number of vertices chosen when Dominator starts the game and both play...

2005
Jorma Jormakka Jarmo V. E. Mölsä

Game theory is one of the possible ways to study information warfare with mathematical models. This paper presents four example games which illustrate the different requirements for an effective playing strategy in information warfare. These games study, how a bold playing strategy can lead to domination, how a mixed playing strategy can reduce domination, how it can be useful to play a dominat...

2011
Steven LaValle

This thesis deals with the following three independent problems. Pósa proved that if G is an n-vertex graph in which any two nonadjacent vertices have degree sum at least n + k, then G has a spanning cycle containing any specified family of disjoint paths with a total of k edges. We consider the analogous problem for a bipartite graph G with n vertices and parts of equal size. Let F be a subgra...

Journal: :SIAM J. Discrete Math. 2013
Bill Kinnersley Douglas B. West Reza Zamani

In the domination game on a graph G, two players called Dominator and Staller alternately select vertices of G. Each vertex chosen must strictly increase the number of vertices dominated; the game ends when the chosen set becomes a dominating set of G. Dominator aims to minimize the size of the resulting dominating set, while Staller aims to maximize it. When both players play optimally, the si...

Journal: :Theor. Comput. Sci. 2003
Sylvain Gravier Mehdi Mhalla Eric Tannier

We present a generalization of the so-called σ-game, introduced by Sutner [9], a combinatorial game played on a graph, with relations to cellular automata, as well as odd domination in graphs. A configuration on a graph is an assignment of values in {0, . . . , p− 1} (where p is an arbitrary positive integer) to all the vertices of G. One may think of a vertex v of G as a button the player can ...

Journal: :Discrete Applied Mathematics 2016

Journal: :Applicable Analysis and Discrete Mathematics 2016

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