نتایج جستجو برای: interactive architecture
تعداد نتایج: 321885 فیلتر نتایج به سال:
This article introduces OPARIS, an OPen ARchitecture for Interactive Storytelling, which aims at facilitating and fostering the integration of various and heterogeneous Interactive Storytelling components. It is based on a modular decomposition of functionalities and a specification of the various messages that different modules exchange with each other.
This paper describes a computer-based Interactive Biomimetic Space (IBS) installation. Through an interactive process, a user creates and relates new spaces. The simulation of a simplified ecosystem populates the created space with life. The installation attempts to inspire architectural design ideas by integrating biological principles. In particular, the biological concepts of stochastic moti...
A growing research community is working towards employing drama management components in interactive story-based games. These components gently guide the story towards a narrative arc that improves the player’s experience. In this paper we present our Drama Management architecture for real-time interactive story games that has been connected to a real graphical interactive story based on the An...
We show how the XWeb architecture can support collaboration across disparate platforms using different interactive modalities. Our collaborative solution imposes limited compatibility requirements on clients and thus enhances the architecture’s scalability to the size of the Internet. The independence of the implementations of interactive clients and servers is essential for pervasive and cross...
The paper addresses the development and use of Grid middleware and the use of distributed resources for interactive visualisation of simulated data within a dedicated problemsolving environment. We developed an agent-oriented architecture, the Interactive Simulation System Conductor (ISS), for the design of interactive experiments. The Vascular Radiology Explorer is a case study for these exper...
abstract this thesis includes five chapter : the first chapter assign to establish fuzzy mathematics requirement and introduction of liner programming in thesis. the second chapter we introduce a multilevel linear programming problems. the third chapter we proposed interactive fuzzy programming which consists of two phases , the study termination conditions of algorithm we show a satisfac...
Creating an interactive drama requires authors to produce large quantities of story content. A programmer or knowledge expert typically creates this content because they have experience with the story environment. By using an authoring tool someone with less experience with the story environment can organize and create story content. The Scribe Authoring Tool is an authoring tool that will be u...
We present a novel software architecture for graphical interfaces to interactive theorem provers. It provides click’n prove functionality at the interface level without requiring support from the underlying theorem prover and enables users to extend that functionality through light-weight plugins. Building on established architectural and design patterns for interactive and extensible systems, ...
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