نتایج جستجو برای: move
تعداد نتایج: 64727 فیلتر نتایج به سال:
In open and dynamic environments, agents will usually differ in the domain ontologies they commit to and their perception of the world. The availability of Alignment Services, that are able to provide correspondences between two ontologies, is only a partial solution to achieving interoperability between agents, because any given candidate set of alignments is only suitable in certain contexts....
The work described in this paper presents an approach on scheduling in a virtual enterprise in the tourism sector. This scheduling scenario has to reconcile customers’ and service providers’ interests. That is, the customer’s temporal constraints on when to consume the service, and the service provider’s preferences on when to accept a booking. An algorithm is being developed for this situation...
The PS Move, Kinect, and Wii tout their technological capabilities as evidence that they can best support intuitive, creative movements. However, games for these systems tend to use their technology to hold the player to higher standards of conformity. This style of game design can result in the player being made to 'fit' the game, rather than the other way around. It is worthwhile to explore a...
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