نتایج جستجو برای: shading nets
تعداد نتایج: 27108 فیلتر نتایج به سال:
Background: Oxbow lakes are abundant in indigenous fishes, but they are subject to unsustainable fishing practices, potential overexploitation, and indiscriminate use of fine-meshed fishing gear. To quantify the catch per unit effort (CPUE) and impact of fishing gears on fish abundance, a survey was carried out in an oxbow lake in eastern India. Methods: The gear-wise CPUE for fish caught in...
The support for IEEE floating point computation and the exposure of shading functionality in a standardize API form have made graphics hardware a viable workflow solution to an artist involved in digital content creation (DCC). Nevertheless, there still remains a significant interface void between the abstract shading description an artist is used to and the low level shading constructs the har...
the interior pixel colors from the vertex colors. Phong . Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term, Phong shading produces more realistic results than does Gouraud shading. The specular highlights produced by Phong shading give visual information about surfac...
Rendering systems often represent curved surfaces as a mesh of planar polygons that are shaded to restore a smooth appearance. Gouraud shading uses linear color interpolation and its hardware implementation is relatively easy, but it handles specular highlights incorrectly and introduces annoying artifacts called Mach banding over the edges of the polygon mesh. In software rendering Phong shadi...
Energy consumption is a very important topic these days especially regarding air conditioning in residential buildings, since this takes the biggest amount of energy in buildings total consumption, residential buildings constitute the biggest percentage of energy consumption in Bahrain. This research reflects on the effects of shading percentage in different solar orientations on the energy con...
In this short paper, we present a caching scheme for low-frequent shading information. The scheme consists of a precalculated, carefully constructed sparse set of points, the density of which adapts to local shading requirements, which we estimate by calculating the ambient occlusion. This fixed set of points is then used to store shading information. This shading information is calculated once...
Relief shading is the most common type of cartographic relief representation for print and digital maps. Manual relief shading results in informative and visually pleasing representations of terrain, but it is time consuming and expensive to produce. Current analytical relief shading can be created quickly, but the resulting maps are not as aesthetically appealing and do not show landscape feat...
One of the great promises of real-time shading is the potential to have a single shading program that can run across a wide range of graphics hardware. While we don’t yet have a single cross-platform shading language to satisfy everyone, there is ample evidence that it is possible. In this chapter, we discuss what is necessary to create a cross-platform shading language, how shading languages a...
Modulation of Light and Nitrogen for Quality-Traits Improvement: A Case Study of Altino Sweet Pepper
Local varieties are known to cope more efficiently with stressful and/or low-input conditions than cultivated ones by activating secondary metabolisms and, hence, supposed have higher nutraceutical potential. In this work, we investigate the effects of N and light, supplied at optimal sub-optimal levels, on fruit yield quality a local ecotype sweet pepper, Altino, grown in Abruzzo Region (South...
Programmable Graphics Processing Units (GPUs) have become widespread. They now support floating-point computations and general programming models. A shading language is a domain-specific programming language for specifying shading computations. In this section of the course notes, we will review several high-level real-time shading languages for programming modern GPUs. These languages have evo...
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