نتایج جستجو برای: مدل rpg

تعداد نتایج: 120651  

Journal: :Journal of clinical microbiology 2001
M A Pfaller S A Messer K Mills A Bolmström R N Jones

The performance of the Etest for posaconazole (SCH 56592) susceptibility testing of 314 isolates of Candida spp. was assessed against the National Committee for Clinical Laboratory Standards (NCCLS) microdilution broth method. The NCCLS method employed RPMI 1640 broth medium, and MICs were read after incubation for 48 h at 35 degrees C. MICs were determined by Etest for all 314 isolates with RP...

Journal: :Synthese 2013
Francesco Guala

David Lewis famously proposed to model conventions as solutions to coordination games, where equilibrium selection is driven by precedence, or the history of play. A characteristic feature of Lewis Conventions is that they are intrinsically nonnormative. Some philosophers have argued that for this reason they miss a crucial aspect of our folk notion of convention. It is doubtful however that Le...

Journal: :IEICE Transactions 2005
Yuki Kato Hiroyuki Seki Tadao Kasami

Several grammars have been proposed for representing RNA secondary structure including pseudoknots such as simple linear tree adjoining grammar (sl-tag), extended sl-tag (esl-tag) and RNA pseudoknot grammar (rpg). The main purpose of this paper is to compare the generative power of these grammars by identifying them as subclasses of multiple context-free grammars (mcfg). Specifically, it is sho...

2011
Amanda Jane Coles Andrew Coles

In this paper we present a planner, LPRPG-P, capable of reasoning with the non-temporal subset of PDDL3 preferences. Our focus is on computation of relaxed plan based heuristics that effectively guide a planner towards good solutions satisfying preferences. We build on the planner LPRPG, a hybrid relaxed planning graph (RPG)–linear programming (LP) approach. We make extensions to the RPG to rea...

2004
C. Yong Jung Bryan Jung

A major problem of network-based multiplayer games is caused by the network transmission delay. This delay leads to inconsistency and other problems. Dead reckoning is often used to reduce the effects of network induced delays and losses by applying prediction means. The quality of the prediction and, hence, the consistency of the distributed game, depends on the difference between the real and...

Journal: :The Journal of veterinary medical science 2001
E Hassouna M Yamamoto T Imagawa M Uehara

The distribution of reticulocerebellar (RC) neurons was examined by the retrograde transport of horseradish peroxidase (HRP) or wheat germ agglutinin bound to HRP (WGA-HRP) in 7 White Leghorn chickens. A large number of labeled cells were found in the nucleus reticularis pontis caudalis (RP) of the pontomedullary junction and in the nucleus reticularis gigantocellularis (Rgc), parvocellularis (...

Journal: :International Journal of Research and Applied Technology 2022

Game is a game based on technology media, which currently one of the entertainments today. The development games has become that can be felt, through computers to cellphones. One namely mobile games, an attraction for gamers (people who play games) now. makers are competing make interesting and useful lovers. genres presented also diverse, such as RPG, Open World, Horror, Puzzle, Sport, others....

2007
Anders Tychsen Ken Newman Thea Brolund Michael Hitchens

Forming one of the major genres of games, Role Playing Games (RPGs) have proven an extremely portable concept, and the games are situated across various cultural and format-related boundaries. The effect of porting RPGs between formats is however a subject of which very little is known. This paper presents results of an empirical study of multi-player RPGs, evaluating how the transference betwe...

2002
Stefania Bandini Sara Manzoni Giuseppe Vizzari

This paper describes our experience in the design and implementation of a web–based computer system to support employee selection or assessment. Instead of traditional questionnaires the test is a Role Playing Game session, to reduce repetitiveness and predictability, and therefore to increase its effectiveness. The story is dynamically built by a multi–agent system, that chooses between availa...

Journal: :Revista de Ciências da Educação 2011

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