نتایج جستجو برای: artistic game with pronouns

تعداد نتایج: 9238660  

1997
Wirote Aroonmanakun

1. Introduction Resolving zero pronouns is a major problem in developing a natural language understanding (NLU) system for Thai. Since subject and object pronouns in Thai can be omitted from a sentence, an NLU system must be capable of identifying the missing subjects or objects in the sentence. This process of identifying referents for zero pronouns, which is a part of referent resolution 1 pr...

Journal: :Keruen 2022

The article presents an overview of the main themes and literary processes taking place in contemporary Kazakh literature, for first time aspect, works one authors Alikhan Zhaksylyk are considered. poetic specifics writer’s stories “Loneliness hell”, “Heartache”, “Wingless dream” “Six continents” analyzed. On basis various methods, problem ideological continuity named other authors, process rev...

2000
Arild Hestvik William Philip

Four experimental studies were designed to test, in Norwegian, the hypothesis that children’s nonadultlike interpretations of pronouns may be partly attributable to a lexical factor interacting with the A-Chain Condition (Philip and Coopmans (1996), Sigurjónsdóttir and Coopmans (1996)). Analyzing the antisubject orientation of pronouns in adult Norwegian as an A-Chain Condition effect at Logica...

Journal: :زبان شناسی و گویش های خراسان 0

the study of internal structure and functions of pronouns across languages can be useful for typological, theoretical as well as descriptive studies. personal pronouns in iranian languages and dialects have been investigated in the present study. the study has indicated that the pronouns are in clitic as well as free morphemes. the study also indicated that the languages and dialects benefit fr...

2015
Petra B. Schumacher Jana Backhaus Manuel Dangl

Personal pronouns and demonstratives contribute differently to the encoding of information in the mental model and they serve distinct backward- and forward-looking functions. While (unstressed) personal pronouns are the default means to indicate coreference with the most prominent discourse entity (backward-looking function) and typically mark the maintenance of the current topic, demonstrativ...

Journal: :CoRR 1999
Masaki Murata Hitoshi Isahara Makoto Nagao

In this paper, we present a method of estimating referents of demonstrative pronouns, personal pronouns, and zero pronouns in Japanese sentences using examples, surface expressions, topics and foci. Unlike conventional work which was semantic markers for semantic constraints, we used examples for semantic constraints and showed in our experiments that examples are as useful as semantic markers....

2012
Tokiko Okuma

Previous studies have suggested that ambiguous null pronouns are biased to co-refer with topical subject antecedents. In Italian, for example, Belletti, Bennati & Sorace (2007) (henceforth BB&S) suggested that null subject pronouns typically co-refer with already established topic antecedents ([topic shift]), whereas overt subject pronouns signal a change in topic ([+topic shift]). This discour...

2015
Ulrich Reiter

Perceived quality in game audio is not a question of audio quality alone. As audio is usually only a part in an overall game concept consisting of graphics, physics, artificial intelligence, user input, feedback and so forth, audio has been considered to play a relatively minor role in the overall experience that a game provides. Consequently, a lot of effort has been put into providing near ph...

2003
Anna Gunder

This paper examines the computer game Harry Potter and the Philosopher’s Stone in relation to the novel with the same title. The analysis focuses on the temporal aspects of the works, and differences and similarities regarding both media structure and artistic devices are described. The notion of content space is central and a distinction is made between information content space, action conten...

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