نتایج جستجو برای: cyborg and nostalgia

تعداد نتایج: 16827817  

Journal: :CoRR 2005
Patrick C. McGuire Enrique Díaz Martínez Jens Ormö Javier Gómez-Elvira José Antonio Rodríguez Manfredi Eduardo Sebastián-Martínez Helge J. Ritter Robert Haschke Markus Oesker Jörg Ontrup

The ‘Cyborg Astrobiologist’ has undergone a second geological field trial, at a site in northern Guadalajara, Spain, near Riba de Santiuste. The site at Riba de Santiuste is dominated by layered deposits of red sandstones. The Cyborg Astrobiologist is a wearable computer and video camera system that has demonstrated a capability to find uncommon interest points in geological imagery in real-tim...

2011

Nostalgia is a psychological phenomenon we all can relate to but have a hard time to define. What characterizes the mental state of feeling nostalgia? What psychological function does it serve? Different published materials in a wide range of fields, from consumption research and sport science to clinical psychology, psychoanalysis and sociology, all have slightly different definition of this m...

Journal: :Memory 2012
Clay Routledge Tim Wildschut Constantine Sedikides Jacob Juhl Jamie Arndt

In three experiments we tested whether nostalgia bolsters meaning in life relative to two other modes of autobiographical thought: imagining a desired future experience and recalling a positive past experience. In Experiment 1 participants thought about a nostalgic or desired future experience and then completed a presence of meaning scale. Thinking about a nostalgic (compared to desired future...

Journal: :Network Security 2016
Ross Brewer

The notion of ransomware has actually been around for quite some time. In 1989, Dr Joseph Popp distributed a trojan called PC Cyborg in which malware would hide all folders and encrypt files on the PC’s C: drive. A script delivered a ransom message demanding that $189 be directed to the PC Cyborg Corporation. The afflicted PC wouldn’t function until the ransom was paid and the malware’s actions...

2013
Maria B. Garda

I distinguish between two kinds of nostalgia in retro game design – restorative and reflective. The former manifests itself in ‘total restoration of monuments of the past’, while the latter ‘lingers in the dreams of another place and another time’. Restorative nostalgia is visible in the retrogaming practices, such as creation of emulators, appreciation of classic titles and remaking them for n...

Journal: :Academic journal of humanities & social sciences 2023

The essay gives a brief evaluation of two representative cyberpunk works fiction on the identification femininity and humanity. They shed light image cyborg examine, respectively, Haraway' s manifesto initial recognition figure in China. argues that both have extended traditional gender identity beyond scope physical human body different ways. offers comprehensive innovative view social its clo...

2011
ANDREW PICKERING

This article explores crossovers from Eastern philosophy and spirituality to contemporary science and medicine in the West. My interest is not so much in specific lines of historical transmission, as in the channels through which they flow. In particular, my argument is that different ontologies – visions of how the world is – either facilitate or block such exchanges. As an example, think abou...

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