نتایج جستجو برای: humanoid soccer playing robot

تعداد نتایج: 148384  

Journal: :International Journal of Humanoid Robotics 2008

Journal: :TELKOMNIKA (Telecommunication, Computing, Electronics and Control) 2012

Journal: :I. J. Social Robotics 2014
Joshua Wainer Kerstin Dautenhahn Ben Robins Farshid Amirabdollahian

This article describes a pilot study in which a novel experimental setup, involving an autonomous humanoid robot, KASPAR, participating in a collaborative, dyadic video game, was implemented and tested with children with autism, all of whom had impairments in playing socially and communicating with others. The children alternated between playing the collaborative video game with a neurotypical ...

2013
Marcell Missura Sven Behnke

Bipedal walking is one of the most essential skills in humanoid robot soccer. A stable and fast gait gives teams a winning edge when their robots are the first at the ball, maintain ball control with sure feet, and drive the ball decisively towards the opponent goal. The most successful teams in the Humanoid League are typically characterized by reliably walking robots. In this contribution, we...

2006
Norbert Michael Mayer Masaki Ogino Rodrigo da Silva Guerra Joschka Boedecker Sawa Fuke Hiroyuki Toyama Ayako Watanabe Kazuhiro Masui Minoru Asada

We present here the structure of our humanoid robot soccer team JEAP. We use a heterogenous set of commercial humanoid robots that are havily customized from their original design. For this RoboCup we are also ordering a new custo m designed humanoid whose specifications are already included in this paper. The task of controlling these robots is faced through the use of a unified software appro...

2010
Min-Gyu Kim Kenji Suzuki

This paper describes the groundwork for designing a social and emotional interaction between a human and robot in game-playing. We considered that understanding deception in terms of mind reading plays a key role in realistic interactions for social robots. In order to understand the human mind, the humanoid robot observes nonverbal deception cues through multimodal perception during poker play...

2007
Martin Friedmann Karen Petersen Oskar von Stryk

Developing and testing the key modules of autonomous humanoid soccer robots (e.g., for vision, localization, and behavior control) in software-in-the-loop (SIL) experiments, requires real-time simulation of the main motion and sensing properties. These include humanoid robot kinematics and dynamics, the interaction with the environment, and sensor simulation, especially the camera properties. T...

2010
Yuan Xu Heinrich Mellmann

Automatic, full body motion generation for humanoid robots presents a formidable computational challenge. The kicking motion is one of the most important motions in a soccer game. However, at the current state the most common approaches of implementing this motion are based on key frame technique. Such solutions are inflexible and cost a lot of time to adjust robot’s position. In this paper we ...

2013
Daniel D. Lee Seung-Joon Yi Stephen G. McGill Yida Zhang Larry Vadakedathu Samarth Brahmbhatt Richa Agrawal Vibhavari Dasagi

The RoboCup Humanoid Kidsize League has rocketed into an exceptionally competitive league, supported by recent introduction of the open source hardware and software platforms. Teams must improve substantially their robot teams every year to stay competitive. In addition to the important skills of walking speed, kick stability, and visual acuity, the 2013 season introduced rule changes to test r...

2014
Seung-Joon Yi Steve McGill Qin He Dennis Hong Daniel D. Lee

In this paper, we describe our adoption of the THOR-OP (Tactical Hazardous Operations Robot Open Platform) full sized humanoid robot, originally developed to compete at the DARPA Robotics Challenge, for the RoboCup robotic soccer competition. For full sized general purpose humanoid robots, the zero moment point (ZMP) preview controller is widely used since it provides excellent stability and ac...

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