نتایج جستجو برای: rural heritage museum

تعداد نتایج: 163863  

2012
Peter Botticelli Patricia Montiel-Overall Ann Clark

In the past decade, many institutions have undertaken small-scale digital projects (often involving a few hundred items) designed to expand access to cultural heritage online. This work examines a number of theoretical and practical challenges involved in planning and carrying out small-scale digitization projects involving culturally sensitive artifacts. This work builds on a study, Building D...

2002
J. M. Taylor Guy Godin J.-Angelo Beraldin

The National Research Council of Canada (NRC) has developed several high-resolution 3D imaging systems as well as data modeling and display software for heritage recording applications. Numerous pilot applications development projects have been undertaken in collaboration with several Canadian museums as well as with international partners in China, Italy, the USA, the UK, France and Israel. Th...

2005
Jörg Baus Antonio Krüger Tsvi Kuflik

The goal of the proposed research is to enhance group experiences in a museum by: (1) intelligent distribution of information across several devices, allowing members of a group to follow a public presentation while their personal interests are addressed through individual annotations on a private device, and (2) navigation support of the whole group, by finding a route through the museum that ...

2013
Filippo Stanco Davide Tanasi

5.1 The Past and the Future: Archaeology and Computer Science . . . . . 52 5.2 From the Field to the Screen: 3D computer graphics and the Archaeological Heritage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 5.2.1 3D computer graphics and the Archaeological Fieldwork . . 53 5.2.2 Monitoring the Heritage . . . . . . . . . . . . ....

2007
Tim Horz Albert Pritzkau Christof Rezk-Salama Severin Todt Andreas Kolb

This paper describes the design and implementation of an interactive walk-through of a reconstructed German stronghold, the Dillenburg. The application is currently in use at the local museum. Applying technologies and algorithms primarily used for the development of realistic 3D computer games, we present a system that can be categorized as a Serious Gaming environment, a term that has recentl...

2015
Antonino Lo Bue Alan J. Wecker Tsvi Kuflik Alberto Machì Oliviero Stock

In this paper we present a methodology to provide visitors, in smart regions, additional cultural heritage attractions based on prior museum visits using user models and Linked Open Data. Visitor preferences and behavior are tracked via a museum mobile guide and used to create a visitor model. Semantic models and Linked Open Data support the representation of regional assets as Cultural Objects...

2003
Hiroshi YOKOYAMA Hirofumi CHIKATSU

Recording, mapping, 3D modeling and visualization of cultural heritage are currently receiving more attention for use in digital archives or VR museum. However, 3D Representation of historical structures takes a great deal of time, labor and skill using 3D CAD system or 3D CG software. In order to reduce the time, labor and skill for archival recording of the cultural heritage items, the author...

2015
Paloma Díaz Andrea Bellucci Ignacio Aedo

Improving the visitors experience has become a priority in many museums that aim at establishing a stronger relationship with their visitors. Developing engaging museum exhibits could benefit from being inscribed in the participatory culture framework. In this paper we introduce a co-design workshop where cultural heritage professionals and students identified social interaction as a key featur...

2008
Mona Hess Francesca Simon Millar Yean-Hoon Ong Stuart Robson Graeme Were Ian Brown Sally MacDonald

Digital heritage technologies are radically changing the way we engage with material culture and are negotiating new ways of knowing and understanding the object. Realising the importance of digital technologies and new interdisciplinary possibilities, the E-curator project has been undertaken by UCL Museums and Collections with the goal of applying two state of the art digital technologies: 3D...

2009
Paul F. Marty

The idea for this special issue arose at the Cultural Heritage Information Professionals (CHIPs) workshop in April 2008. Supported by the Institute of Museum and Library Services, Florida State University, and the Ringling Museum of Art, the workshop’s goals were to explore the ability of educators to meet the information needs of cultural heritage organizations, and to encourage a closer relat...

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