نتایج جستجو برای: animation
تعداد نتایج: 16158 فیلتر نتایج به سال:
Both non-metamorphic animation and metamorphic animation of objects or multi-objects in IFS fractal form as basic animation method can be implemented by a modified version of the random iteration algorithm as basic algorithm. In this way it is possible to create an attractive animation based on the combination of both animation methods as a generic animation method, as discussed in this paper. ...
This project aims to review existing approaches to animate in real time the facial features of a virtual character. We investigate a tool that will be usable for artists in live performances or to facilitate the creation of animation movies thanks to a quick preview of the results. The animation data are obtained by facial motion capture instrumentation (marker-based or markerless) or are gener...
Speech animation synthesis is still a challenging topic in the field of computer graphics. Despite many challenges, representing detailed appearance of inner mouth such as nipping tongue’s tip with teeth and tongue’s back hasn’t been achieved in the resulting animation. To solve this problem, we propose a method of data-driven speech animation synthesis especially when focusing on the inside of...
There is an increasing interest in the computer animation. The most of the current animation software tools are described by Richard Parent in [5]. The driving ideas behind animation in general and computer animation in particular are presented in [6]. More and more animations are available in various places on the Internet. The increasing availability of potentially interesting materials makes...
Real-time animation of virtual characters is a demanding task. We propose dynamic motion models which can create the motion of a virtual character in different styles and have the ability to change the animation while it is played. The motions are created by blending and changing given base motions which contain animation data and additional information. The blending and manipulation operations...
The development of a definition and classification scheme for cartographic animation is now warranted, since focus on the visualization method increased during the 1990s. This article offers a comprehensive definition of animation, distinguishing between animation, slide shows, multimedia, and hypermedia. In addition, a classification system identifies and offers specific characteristics for fo...
In this article, the author makes analysis and study on the three aspects of the technique of expression of image design in animation, artistic style of its image design and local characteristics of its image design, and analyzes such figures of speeches as transformation, exaggeration, combination and personification. It is exactly these expressive elements that enrich image of animation and f...
An animation system entitled CAT (Cat Animation Tool) has been developed to explore an alternative workflow for novice animation, specifically focusing on quadruped animation. The system adds 3D interaction to the traditional animation pipeline with the intent of easing authoring and thereby widening the authoring audience. Users initially create high-level locomotion by specifying a 3D input c...
Text-to-graphics systems encompass three types of tools: text-to-picture, text-to-scene and text-to-animation. They are an artificial intelligence application wherein users can create 2 3D scenes or animations recently immersive environments from natural language. These complex tasks require the collaboration various fields, such as Natural Language Processing, computational linguistics compute...
We are looking at new ways of building algorithms for synthesizing and rendering animation in social robots that can keep them as interactive as necessary, while still following on principles and practices used by professional animators. We will be studying the animation process side by side with professional animators in order to understand how these algorithms and tools can be used by animato...
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