نتایج جستجو برای: anthropomorphic robot
تعداد نتایج: 108752 فیلتر نتایج به سال:
This paper describes the design of a robot head featuring cameras and microphones in a system geared to active perception. The principal motivation behind the design is that the head should exhibit degrees of freedom, physical dimensions and sensor location equivalent to that of a human head. The overall goal for the project is to develop sensory reflexes for the head with a speed and operation...
W e present proto-dialog skills of a n anthropomo-rphzc robot, Kismet. The implementation is modeled after the proto-conversational skills of human infants. W e have supplemented Kismet’s vocal turn-taking skills with other para-linguistic socaal cues. W e have found that naive subjects intuitavely read and m e these cues to regulate the exchange, making it smoother over time.
This paper presents an anthropomorphic robot hand called Gifu Hand III, which is a modified version of Gifu Hand II. The Gifu Hand is aimed to be used as a platform of robot hands for robotics research. The Gifu Hand III is improved on the points of backlash of transmission, opposability of the thumb, and mobility space of fingertips. The opposability of the thumb is evaluated by a cubature of ...
Learning robots that can acquire new motor skills and refine existing ones have been a long-standing vision of both robotics, and machine learning. However, off-the-shelf machine learning appears not to be adequate for robot skill learning, as it neither scales to anthropomorphic robotics nor do fulfills the crucial real-time requirements. As an alternative, we propose to divide the generic ski...
This paper illustrated an application of Locally Weighted Projection Regression to a complex robot learning task. The O(n) update complexity of LWPR, together with its statistically sound dimensionality reduction and learning rules allowed a reliable and successful real-time implementation of the algorithm on an actual anthropomorphic robot. From the viewpoint of learning control, these results...
This work deals with the generation of human-like whole-body movements on anthropomorphic systems. We propose a general framework to generate robot movements from the definition of ordered stack of tasks and a global resolution scheme that enables to consider different kinds of constraints [1]. We compare qualitatively the robot movements generated from this software with similar recorded human...
Abstract The central interest of this paper is the anthropomorphic social robot Ai-Da (Aidan Meller Gallery/Oxford University), perceived as an actor in interplay cultural and representational gestures. These gestures determine how presented—that is, its activities are articulated, interpreted promoted. This criticises use a transhistorical discourse presentational strategies around robot, sinc...
One of the main benefits of educational robotics is its potential to inspire curiosity and creativity in students. Creativity in educational robotics has been typically associated with the constructionist learning paradigm and the processes of building, programming and manipulating task-centric robotic platforms. On the other hand, there has been a growing tendency recently to use anthropomorph...
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