نتایج جستجو برای: artistic game with pronouns

تعداد نتایج: 9238660  

2014
Yasutada Sudo Y. Sudo

The present paper discusses two interesting phenomena concerning phifeatures on plural pronouns: (i) plural pronouns that denote atomic individuals (‘dependent plural pronouns’), and (ii) plural pronouns with more than one binder (‘partial binding’). A novel account of these two phenomena is proposed, according towhich all occurrences of phi-features are both semantically and morphologically re...

2008
Colin Price

In this paper, we explore the use of a commercial computer game-engine “Unreal Tournament 2004” (UT2004) to produce “Immersive Environments” (IEs) which provide the digital artist with a new mode of expression, to engage with the viewing public as individuals or in collaboration. We explore two modalities of Art, the ‘gallery’ and the ‘installation’. Through a reflection on various twentieth-ce...

2008
Thomas Winkler

In this paper we examine how 6 grade students independently develop and play a mobile co-operative game in their art course. The children are brought into the Middle Ages, where they deal emotionally and actively with historical artifacts in physical space in and around the museum. By integrating children’s day-to-day experiences in their digitallysaturated lives, particularly the common use of...

Journal: :Nurse Author & Editor 1999

Journal: :Journal of Semantics 1986

2013
Maria B. Garda

I distinguish between two kinds of nostalgia in retro game design – restorative and reflective. The former manifests itself in ‘total restoration of monuments of the past’, while the latter ‘lingers in the dreams of another place and another time’. Restorative nostalgia is visible in the retrogaming practices, such as creation of emulators, appreciation of classic titles and remaking them for n...

2010
Qiong Wu Maryia Kazakevich Robyn Taylor Pierre Boulanger

While performance based animation has been widely used in film and game production, we apply a similar technique for recreational/artistic performance purposes, allowing users to experience realtime natural interaction with virtual character. We present a real-time system that allows a user to interact with a synthetic virtual character animated based on the performance of a dancer who is hidde...

Journal: :Organised Sound 2022

Marko Ciciliani, Barbara Lüneburg and Andreas Pirchner (eds.), Vol. 1: Ludified: Artistic Research in Audiovisual Composition, Performance & Perception 2: Game Elements Ciciliani’s Works. Berlin: Green Box Kunst Editionen. ISBN: 9783962160043. - Volume 27 Issue 1

Journal: :عرفان معاصر 0
مهین حاجی زاده استاذة مساعدة بجامعة آذربیجان لإعداد المعلمین

language is a system and every system has rules that govern the structure of its vocabulary. the rules of the arabic language are based on the vowels that consistent with the meanings used in the context represent the words' position. there are some basic rules in addition to vowels which are mostly seen in the written texts. one of these rules is the matching rule that refers to the condi...

2014
Mark Claypool

Over the past decade, networked games have grown in popularity, catalyzed by the spread of mobile and residential Internet connections with high capacities and low latencies, which encourage game developers to incorporate networked features into their products. Although networked games have demonstrated commercial, artistic, and technical successes, challenges and opportunities remain as comput...

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