نتایج جستجو برای: character and plot
تعداد نتایج: 16835882 فیلتر نتایج به سال:
from the nineteenth century onwards, exactly at the time when paintings no longer relied on literature for their images, and their topics were not taken from literary sources, literature became highlyinspired by painting. manette salomon, a novel about a failed painter, is allocated to describe such an artistic environment. manette salomon is a character who appeares only in the second half of ...
in most of the sugar beet cultivated areas including kermanshah, iran, late season irrigation is cut- off earlier than usual which causes drought stress in the crop. since root yield still increses in sept. and oct. these areas, withholding irrigation in this period reduce root yield and quality of sugar beet. for this reason, an experimente was conducted during 2004- 2005 based on split plot d...
The Virtual Storyteller is a Multi Agent System (MAS) that can generate stories by simulating a virtual world in which Character Agents pursue their goals. The claim is made that the story emerges from the events in the virtual world. The goal of this project has been to make the stories more interesting. This thesis describes how to extend the Virtual Storyteller with a Plot Agent that will di...
one of the most important reasons for the success of literary figure is his sufficient use of story elements such as characterization, plot, point of view, symbols. this study critically analyses the different literary elements in naguib mahfouz’s famous collection of short stories, “the infamous house” consisting of 18 stories. at first, we offer a definition of the short story as a genre and...
Narratives are stories with a beginning, middle, and end that provide information about the characters and plot. Exergames are videogames that require players to move or exercise. Narratives and exergames have seldom been examined together. Based on my review of the literature, there are five potential opportunities narratives could bring to exergames: Enhanced engagement with characters and wi...
An emergent approach to story generation by computer is characterized by a lack of predetermined plot and a focus on character interaction forming the material for stories. A potential problem is that no interesting story emerges. However, improvisational theater shows that – at least for human actors – a predetermined plot is not necessary for creating a compelling story. There are some princi...
We consider delivering interactive dramas. A viewer interacts with a contents provider by answering multiple-choice questions and the answers to these questions influence the plot of delivered story. All possible plots can be represented by a directed graph such that every plot corresponds to some path of the graph. A delivery should be controlled according to the directed graph such that each ...
Creating realistic artificially-intelligent characters is seen as one of the major challenges of the commercial games industry. Historically, character behavior has been specified using simple finite state machines and, more recently, by AI scripting languages. These languages are relatively “simple”, in part because the language has to serve three user communities: game designers, game program...
The goal of this research is to lay the foundations for a formal theory of drama, that abstracts from the procedural and interactive aspects involved in the generation of dramatic content. The theory characterizes dramatic qualities by reconciling the structural accounts provided by traditional drama analysis with an agent-based perspective on characters. 1 Motivations and Formalization In the ...
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