نتایج جستجو برای: mean texture depth
تعداد نتایج: 773386 فیلتر نتایج به سال:
In this paper, we propose an interactive technique for constructing a 3D scene via sparse user inputs. We represent a 3D scene in the form of a Layered Depth Image (LDI) which is composed of a foreground layer and a background layer, and each layer has a corresponding texture and depth map. Given user-specified sparse depth inputs, depth maps are computed based on superpixels using interpolatio...
The visual system must reconstruct the three-dimensional structure of an object from two-dimensional retinal images. Previous research has shown that macaque inferior temporal (IT) neurons, although belonging to the ventral visual stream, code for depth defined by binocular disparity gradients. Here, we demonstrate that macaque IT neurons also code for depth defined by texture gradients, a mono...
an appropriate method to determine the hydraulic conductivity above water table is guelph permeameter. using this method, experiments can be carried out by one person in a short period. several investigators have commented on the systematic difference between the hydraulic conductivity obtained by guelph permeameter and shallow well pumping test (swpt) methods. therefore, the purpose of this re...
This paper presents a fully unsupervised texture segmentation algorithm by using a modified discrete wavelet frames decomposition and a mean shift algorithm. By fully unsupervised, we mean the algorithm does not require any knowledge of the type of texture present nor the number of textures in the image to be segmented. The basic idea of the proposed method is to use the modified discrete wavel...
Most existing computational models of the visual perception of three-dimensional shape from texture are based on assumed constraints about how texture is distributed on visible surfaces. The research described in the present article was designed to investigate how violations of these assumptions influence human perception. Observers were presented with images of smoothly curved surfaces depicte...
Multiview video in “texture-plus-depth” format enables decoder to synthesize freely chosen intermediate views for enhanced visual experience. Nevertheless, transmission of multiple texture and depth maps over bandwidthconstrained and loss-prone networks is challenging, especially for conferencing applications with stringent deadlines. In this paper, we examine the problem of loss-resilient codi...
A number of models of depth-cue combination suggest that the final depth percept results from a weighted average of independent depth estimates based on the different cues available. The weight of each cue in such an average is thought to depend on the reliability of each cue. In principle, such a depth estimation could be statistically optimal in the sense of producing the minimum-variance unb...
Three-dimensional (3D) face models can intrinsically handle large pose face recognition problem. In this paper, we propose a novel pose-invariant face recognition method via RGB-D images. By employing depth, our method is able to handle self-occlusion and deformation, both of which are challenging problems in two-dimensional (2D) face recognition. Texture images in the gallery can be rendered t...
Recently, as 3D display devices become popular, automatic editing methods for stereoscopic image become important. In this paper, we propose an inpainting method for a stereoscopic image considering the texture similarity. By extending the conventional image inpainting method for an image considering the texture similarity to for a stereoscopic image by considering the consistency of two images...
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