نتایج جستجو برای: portable music player
تعداد نتایج: 106820 فیلتر نتایج به سال:
This paper describes an approach for playing expressive music, as it refers to a pianist's expressiveness, with a tapping-style interface. MIDI-formatted expressive performances played by pianists were first analyzed and transformed into performance templates, in which the deviations from a canonical description was separately described for each event. Using one of the templates as a skill comp...
We introduce the Peripipe, a tangible remote control for a music player in the shape of a wooden tobacco pipe. The interaction is based on breath control, using sips and pu↵s as control commands. An atmospheric pressure sensor in the Peripipe senses changes in the air pressure. Based on these changes, the pipe determines when the user performs a pu↵, double-pu↵, sip, double-sip or a long pu↵ or...
Games based on human computation are a valuable tool for collecting semantic information about images. We show how to transfer this idea into the music domain in order to collect high-quality semantic data for songs. We present Listen Game, a online, multiplayer game that measures the semantic relationship between music and words. In the normal mode, a player sees a list of semantically related...
The Semantic Music Player is a cross-platform mobile app that investigates new ways of playing back music on mobile devices, especially unpredictable, context-dependent, and interactive ways. It takes realtime decisions based on structural information and analytical data represented using Semantic Web technologies, and reacts to sensor and user interface inputs.
Intr oduction Much of the public discourse and research on mobile media has focused on how they disrupt the integrity of locations such as restaurants, movies, and public transportation, or are an unwanted presence during times when people are physically co-present In addressing these issues, research has tended to focus on a specific device—the mobile phone—as the central player in new practic...
A new generation of applications running on a network of nodes, that share data on an ad-hoc basis, will benefit from data management services including powerful querying facilities. In this paper, we introduce the goals, assumptions and architecture of AmbientDB, a new peer-to-peer (P2P) DBMS prototype developed at CWI. Our focus is on the query processing facilities of AmbientDB, that are bas...
The growing amount of digital music available at desktop computers and portable media players increases the need for interfaces that facilitate efficient music navigation. Search patterns are quantified and evaluated across types of feedback and input controllers in an experiment with 12 participants. The way music is searched and the subjective factors varied significantly across input device ...
This paper presents preliminary work towards personalizing and recommending social network games based on a user’s player type. In particular, we present research aimed at supporting such personalization through the prediction of player type from automatically collected user data. We first provide a brief overview of player types, and then outline several data sources that we gathered from a po...
The recognition of printed sheet music has been studied since the late 1960s. However, current applications often require careful scanning of musical scores, making it inconvenient for average music enthusiasts. With the advances in mobile devices and network connectivity, we develop an optical music recognition system to remotely interpret printed sheet music captured by an Android phone and p...
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