نتایج جستجو برای: cubic bezier spline curve
تعداد نتایج: 172030 فیلتر نتایج به سال:
Displaying objects with high accuracy is important in CAGD and for the synthesis of photo-realistic images. The representation of free-form surfaces can be classified into two: parametric surfaces such as Bezier patches, and implicit surfaces like metaballs. We discuss display methods for both Bezier patches and metaballs by using Bezier Clipping. Traditionally, polygonal approximation methods ...
Both the four-point and the uniform cubic B-spline refinement (i.e. subdivision) schemes double the number of vertices of a closed-loop polygonal curve P and produce sequences of vertices fj and bj respectively. We proposed to analyze a subdivision scheme Js that blends the rules of these two refinement methods to produce vertices of the form vj=(1–s)fj+sbj. Iterative applications of Js yield a...
This paper describes the use of cubic splines for interpolating monotonic data sets. Interpolating cubic splines are popular for fitting data because they use low-order polynomials and have C2 continuity, a property that permits them to satisfy a desirable smoothness constraint. Unfortunately, that same constraint often violates another desirable property: monotonicity. The goal of this work is...
Given A spline curves and A patch surfaces that are implicitly de ned on triangles and tetrahedra we determine their NURBS representations We provide a trimmed NURBS form for A spline curves and a parametric tensor product NURBS form for A patch surfaces We concentrate on cubic A patches providing a C continuous surface that interpolates a given triangulation together with surface normals at th...
in this work, we proposed an efective method based on cubic and pantic b-spline scaling functions to solve partial differential equations of frac- tional order. our method is based on dual functions of b-spline scaling func- tions. we derived the operational matrix of fractional integration of cubic and pantic b-spline scaling functions and used them to transform the mentioned equations to a ...
Both the 4-point and the uniform cubic B-spline subdivisions double the number of vertices of a closed-loop polygon P and produce sequences of vertices fj and bj respectively. We study the J-spline subdivision scheme Js, introduced by Maillot and Stam, which blends these two methods to produce vertices of the form vj=(1–s)fj+sbj. Iterative applications of Js yield a family of limit curves, the ...
We develop an efficient algorithm for the construction of common tangents between a set of Bezier curves. Common tangents are important in visibility, lighting, robot motion, and convex hulls. Common tangency is reduced to the intersection of parametric curves in a dual space, rather than the traditional intersection of implicit curves. We show how to represent the tangent space of a plane Bezi...
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