نتایج جستجو برای: geodesic
تعداد نتایج: 7303 فیلتر نتایج به سال:
We propose a new approach to compute geodesic distance transformations in arbitrary 2D and 3D domains. The distance transformation proposed here is robust and has proved to have a computational complexity linear in the domain size. Our scheme is based on a new technique which we call occlusion points propagation, and with a higher accuracy than other geodesic distance transformations proposed b...
For any ε > 0, we construct an explicit smooth Riemannian metric on the sphere Sn, n ≥ 3, that is within ε of the round metric and has a geodesic for which the corresponding orbit of the geodesic flow is ε-dense in the unit tangent bundle. Moreover, for any ε > 0, we construct a smooth Riemannian metric on S, n ≥ 3, that is within ε of the round metric and has a geodesic for which the complemen...
Although fuzzy operators have deserved a large attention in the Euclidean case, almost nothing exists concerning the geodesic case. In this paper, we address this question, by de"ning fuzzy geodesic distances between points in a fuzzy set, and geodesic balls in a fuzzy set (based on the comparison of fuzzy numbers), from which we derive fuzzy geodesic mathematical morphology operators. The prop...
There are two known ways to unfold a convex polyhedron without overlap: the star unfolding and the source unfolding, both of which use shortest paths from vertices to a source point on the surface of the polyhedron. Non-overlap of the source unfolding is straightforward; non-overlap of the star unfolding was proved by Aronov and O’Rourke in 1992. Our first contribution is a much simpler proof o...
We investigate the higher-order Voronoi diagrams of n point sites with respect to the geodesic distance in a simple polygon with h > 0 polygonal holes and c corners. Given a set of n point sites, the korder Voronoi diagram partitions the plane into several regions such that all points in a region share the same k nearest sites. The nearest-site (first-order) geodesic Voronoi diagram has already...
We give new methods for maintaining a data structure that supports ray-shooting and shortest-path queries in a dynamically changing connected planar subdivision S . Our approach is based on a new dynamic method for maintaining a balanced decomposition of a simple polygon via geodesic triangles. We maintain such triangulations by viewing their dual trees as balanced trees. We show that rotations...
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