نتایج جستجو برای: interactive architecture
تعداد نتایج: 321885 فیلتر نتایج به سال:
This paper describes Hyperbody’s prototypes development for non-standard and interactive architecture, wherein non-standard architecture is defined as an architecture, which departs from modernist, repetitive, mass-production principles in order to address complexity, variation, and masscustomization; furthermore, interactivity in architecture is addressed at the level where building components...
This paper presents our Interactive Grid architecture for Application Service Providers (I-GASP). We envision IGASP as a solution for making computers available primarily for interactive use in a grid computing environment. A user might access such a computer for running diverse applications such as graphics rendering, scientific visualization or mechanical CAD. I-GASP consists of a grid middle...
Interactive drama is increasingly being used as a pedagogical tool in a wide variety of computer-based learning environments. However, the effort required to build interactive dramas is quite significant. We built Thespian, an architecture that supports faster development of IPDs, open-ended interaction, encoding of pedagogical goals and quantitative metrics for evaluating those goals. Thespian...
to appear in proceedings of AIMSA-98 c Springer-Verlag 1998 Abstract. The acceptance and usability of current interactive theorem proving environments is, among other things, strongly in uenced by the availability of an intelligent default suggestion mechanism for commands. Such mechanisms support the user by decreasing the necessary interactions during the proof construction. Although many sys...
We present a new architecture for interactive unstructured volume rendering. Our system moves all the computations necessary for order-independent transparency and volume scan conversion from the CPU to the graphics hardware, and it makes a software sorting pass unnecessary. It therefore provides the same advantages for volume data that triangle-processing hardware provides for surfaces. To add...
Architectural modelling is becoming a central problem for large, complex systems. With the advent of new technologies and user-centred concerns, the user interface portion of interactive systems is becoming increasingly large and complex. In this article, we discuss agent-based architectural styles and show how sound tradeoffs between conflicting requirements and properties can be done using th...
This paper describes HICAP, a general purpose planning architecture that we have developed and applied to assist military commanders and their sta with planning NEOs (Noncombatant Evacuation Operations). HICAP integrates a hierarchical task editor, HTE, with a conversational casebased planner, NaCoDAE/HTN. In this application, HTE maintains an agenda of tactical planning tasks that, according t...
INTRODUCTION Today, users have access to a multitude of interactive systems, such as desktop computers, cell phones, and interactive whiteboards. However, all these systems are designed to be used mostly independently and are severely limited in their cross-system capabilities: applications are encapsulated by the system they run on and cannot easily transfer or extend their user interface (UI)...
The 3DCGiRAM is a 3D-graphic accelerator designed for photo-realistic image synthesis. The 3DCGiRAM is equipped with graphics processing units that perform ray-object intersection calculations and intensity calculations for rays traced over a 3D virtual object space. It also has a hardwareaccelerated 3D line generator, which effectively finds objects in a grid space that are likely to intersect...
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