نتایج جستجو برای: league organization
تعداد نتایج: 256467 فیلتر نتایج به سال:
This round table grew out of two gatherings in 2018–19 that endeavoured to bring musicologists into dialogue with recent revisions the history international relations. 1 Our specific focus was interwar period, more often discussed terms nationalism – or perhaps at best transnationalism than within context internationalism, a principle lay behind foundation elite governmental organizations such ...
The Traveling Tournament Problem (TTP) is a wellknown NP-complete problem in sports scheduling that was inspired by the application of optimizing schedules for Major League Baseball to reduce total team travel. The techniques and heuristics from the n-team TTP can be extended to optimize the scheduling of other sports leagues, such as the Nippon Professional Baseball (NPB) league in Japan. In t...
Generating a schedule for a professional sports league is an extremely demanding task. Good schedules have many benefits for the league, for example higher incomes, lower costs and more interesting and fairer seasons. This paper presents a successful solution method to schedule the Finnish 1st division ice hockey league. The solution method is an improved version of the method used to schedule ...
In many professional sports leagues, teams from opposing leagues/conferences compete against one another, playing inter-league games. This is an example of a bipartite tournament. In this paper, we consider the problem of reducing the total travel distance of bipartite tournaments, by analyzing inter-league scheduling from the perspective of discrete optimization. This research has natural appl...
Hiroaki Kitano from the Sony Research Laboratories presents the latest developments in the world robotic soccer competition known as RoboCup. New initiatives for RoboCup include the Sony Dog (Aibo) league, the recent developments in humanoid ro!?otics, and programs such as RoboCup Rescue. RoboCup is a worldwide initiative to foster research into artificial intelligence and cooperative robotics....
We propose a framework called \World Trade League," which is expected to become a standard problem in multi-agent economics. The rst purpose of World Trade League is to propose a network game in the context of economic and social systems. Such a game in World Trade League is executed by several players (countries), where each of country consists of heterogeneous agents such as product makers, s...
The UT Austin Villa team, from the University of Texas at Austin, won the 2016 RoboCup 3D Simulation League, winning all 14 games that the team played. During the course of the competition the team scored 88 goals and conceded only 1. Additionally the team won the RoboCup 3D Simulation League technical challenge by winning each of a series of three league challenges: free, keepaway, and Gazebo ...
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