نتایج جستجو برای: quick speech

تعداد نتایج: 146188  

2000
Rong Jin Alexander G. Hauptmann

The problem of title generation involves finding the essence of a document and expressing it in only a few words. The results of a query to the Informedia Digital Video Library are summarized through an automatically generated title for each retrieved news story. When the document is errorful, as with speech-recognized broadcast news stories, the title creation challenge becomes even greater. W...

2015
Zhang Zhigang Huang Junqin

Voice Activity Detection (VAD) is a crucial step for speech processing, which detecting accuracy and speed directly affects the effect of subsequent processing. Some voice processing system based phone or in the indoor environment, which need simple and quick method of VAD, for these representative voice signal, this paper proposes a new algorithm which is adaptive and quick based on a major im...

Journal: :Games and Economic Behavior 2006
Richard D. McKelvey John W. Patty

This paper provides a game-theoretic model of probabilistic voting and then examines the incentives faced by candidates in a spatial model of elections. In our model, voters’ strategies form a Quantal Response Equilibrium (QRE), which merges strategic voting and probabilistic behavior. We first show that a QRE in the voting game exists for all elections with a finite number of candidates, and t...

2013
Mathew D. McCubbins Mark Turner Nicholas Weller

Quantal response equilibrium (QRE) has become a popular alternative to the standard Nash equilibrium concept in game theoretic applications. It is well known that human subjects do not regularly choose Nash equilibrium strategies. It has been hypothesized that subjects are limited by strategic uncertainty or that subjects have broader social preferences over the outcome of games. These two fact...

Journal: :iranian rehabilitation journal 0
hashem shemshadi department of speech therapy, university of social welfare and rehabilitation sciences, tehran, iran.

proper speech functioning in human being, depends on the precise coordination and timing balances in a series of complex neuro nuscular movements and actions. starting from the prime organ of energy source of expelled air from respirato y system; deliver such air to trigger vocal cords; swift changes of this phonatory episode to a comprehensible sound in resonace and final coordination of all h...

Journal: :Acta Oncologica 2003

Journal: :Int. Arab J. Inf. Technol. 2013
Abdalla Al-Ameen Samani A. Talab

An Electronic voting (E-voting) system is a voting system in which the election data is recorded, stored and processed primarily as digital information. E-voting may become the quickest, cheapest, and the most efficient way to administer election and count vote since it only consists of simple process or procedure and require a few worker within the process. The main task of this paper is to in...

Journal: :Games 2015
Juan Camilo Cárdenas César A. Mantilla Rajiv Sethi

This paper reconsiders evidence from experimental common pool resource games from the perspective of a model of payoff sampling. Despite being parameter-free, the model is able to replicate some striking features of the data, including single-peaked frequency distributions, the persistent use of strictly dominated actionsand stable heterogeneity in choices. These properties can also be accurate...

2013
Hang Wu

This paper studies the effects of increasing the number of sellers on Quantal Response Equilibrium (QRE) prices in homogeneous product Bertrand oligopoly markets. We show that the two most commonly used choice functions (power and logistic) lead to qualitatively different comparative-static predictions with respect to the relationship between number of firms and prices. JEL Numbers: C73, D83, L13

Journal: :Games 2014
Anna Bassi Kenneth C. Williams

This paper presents an experiment that evaluates the effect of financial incentives and complexity in political science voting experiments. To evaluate the effect of complexity we adopt a level-k reasoning model concept. This model by Nagel [1] postulates that players might be of different types, each corresponding to the level of reasoning in which they engage. Furthermore, to postulate the ef...

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