نتایج جستجو برای: recreational entertainment

تعداد نتایج: 24393  

Journal: :Vestnik Kostromskogo gosudarstvennogo universiteta imeni N.A. Nekrasova 2023

In the early Soviet period, excursions were one of most popular forms cultural and educational activities, covering a significant part population. At same time, authorities actively sought to politicise excursion activities by organising control over it developing those that would contribute political upbringing enlightenment masses. Within framework presented research, an attempt was made cons...

2010
Arthur Levitt

WATERTOWN, Aug. 3 — The Jefferson Chapter, Civil Service Employees Assn. will continue Its flght for board of supervisors participation in the plan generally gaining favor throughout the s tate—the pension payment reduction which is tantamount to a raise in pay. T1i8 Chapter plans to submit its recommendation to r.h® county board next month, probably asking for the total 8% payment benefit. Wat...

Journal: :BJET 2003
Zühal Okan

Since the early 1990s interest has surged in developing edutainment software, namely applications that possess the allure of electronic games while achieving educational goals. In the rush to adopt this new seemingly harmless technological fad, both educators and parents overlooked its long-term harmful effects. The aim of this article is to draw attention to these effects, particularly to the ...

2014
Basile Chaix Chantal Simon Hélène Charreire Frédérique Thomas Yan Kestens Noëlla Karusisi Julie Vallée Jean-Michel Oppert Christiane Weber Bruno Pannier

BACKGROUND Preliminary evidence suggests that recreational walking has different environmental determinants than utilitarian walking. However, previous studies are limited in their assessment of environmental exposures and recreational walking and in the applied modeling strategies. Accounting for individual sociodemographic profiles and weather over the walking assessment period, the study exa...

2008
Barry Diller

• Input Sentence: Media tycoon Barry Diller on Wednesday quit as chief of Vivendi Universal Entertainment, the entertainment unit of French giant Vivendi Universal whose future appears up for grabs. • IE output: Entities: Person Entity: {Media tycoon, Barry Diller} Organization Entity: {Vivendi Universal Entertainment, the entertainment unit} Organization Entity: {French giant, Vivendi Universal}

2015
Jelle Van Cauwenberg Ester Cerin Anna Timperio Jo Salmon Benedicte Deforche Jenny Veitch

BACKGROUND The transition from active employment to retirement is a potentially critical period for promoting maintenance or development of recreational physical activity in older age. Park proximity and quality might be important correlates of recreational physical activity in this age group. However, research on park-physical activity relationships among mid-older aged adults is limited and i...

2002
Yoichi Nagshima

This paper is intended as an investigation of new interactive environment in music. I will describe two types of performing/composing systems for improvisational sessions with networks and a concept called "GDS (Global Delayed Session) music". These systems are called "Improvisession-I" and "Improvisession-II", and this paper reports not only the basic idea but also the latest version and appli...

Journal: :IJDLDC 2013
Felice Corona Carla Cozzarelli Carmen Palumbo Maurizio Sibilio

The tight connection which occurs between entertainment and education has originated what is defined edutainment which can be considered as a continuous and innovative brain-training, which stimulates, in an interactive way, the capacity to combine attention and motivation to explore and learn. The role of games in learning is a common topic in research. The various games linked to the edutainm...

2017
Nick V. Flor Rodrigo Arias Meghana Dasigi Megan Hayden Melinda Mesibov Keara Sweeney

A common goal for designers of educational videogames is to make learning fun. Unfortunately, the result is often a game that tries to combine the fun aspects of videogames with learning elements, but that is neither fun nor effective for learning. In this paper we present our discovery of an alternative approach— a system that combines both education and entertainment, but that separates them ...

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