نتایج جستجو برای: soccer robot
تعداد نتایج: 115492 فیلتر نتایج به سال:
In the field of human-computer interaction (HCI), one of the most popular inspection-based methods for evaluating usability is the Heuristic Evaluation (HE) in gauging and improving the interaction design. With mobile robots exhibiting a stronger presence in commercial markets in the last few years, very little work has been done with heuristic evaluation in human-robot interaction discipline. ...
Finding an optimal path for a robot in a soccer field involves different parameters such as the positions of the robot, positions of the obstacles, etc. Due to simplicity and smoothness of Ferguson Spline, it has been employed for path planning between arbitrary points on the field in many research teams. In order to optimize the parameters of Ferguson Spline some evolutionary or intelligent al...
A real-time limit-cycle navigation method for fast mobile robots and its application to robot soccer
A mobile robot should be designed to navigate with collision avoidance capability in the real world, flexibly coping with the changing environment. In this paper, a novel limit-cycle navigation method is proposed for a fast mobile robot using the limit-cycle characteristics of a 2nd-order nonlinear function. It can be applied to the robot operating in a dynamically changing environment, such as...
We have made a robot soccer model using LEGO Mindstorms robots, which was shown at RoboCup98 during the World Cup in soccer in France 1998. We developed the distributed behaviour-based approach in order to make a robust and high performing robot soccer demonstration. Indeed, our robots scored in an average of 75-80constructed a stadium out of LEGO pieces, including stadium light, rolling commer...
Obstacle avoidance is an important mode in robot soccer systems. The aim of obstacle avoidance is to ensure collision free in an environment with obstacles for the robot to move from its position to its desired target. This paper presents an error analysis on applying fuzzy logic based obstacles avoidance algorithm for robot soccer. The fuzzy sets are used to control the turning angle of the ro...
In this paper, a new biped robot soccer game platform was proposed. The platform is based on biped humanoid robot, it combined the research of robot control, wireless communication, machine vision, which make the humanoid robot game possible. Based on this platform, one can develop more advanced humanoid robot.
In this paper, we describe the soccer playing agent developed by our team UT Austin Villa to participate in the RoboCup 3D simulation soccer competition held in Atlanta, U.S.A., in July 2007. The 2007 competition saw the introduction of a humanoid robot in the 3D simulation league. We present an overview of this new version of the simulation league, followed by a description of our approaches i...
This paper discusses multi robot localization (MRL) assisted by teammate robots and dynamic objects. We specifically relate our research to the robot soccer environment. We basically use a particle filter based localization scheme and further improve its accuracy by using information from teammate robots regarding their relative position and the relative position of dynamic objects in the envir...
In this paper, the problem concerning how to coordinate concurrent behaviors, when controlling autonomous mobile robots (AMRs), is investigated. We adopt a FSM (finite state machine)-based behavior selection method to solve this problem. It is shown how a hybrid system for an AMR can be modeled as an automaton, where each node corresponds to a distinct robot state. Through transitions between s...
Autonomous robot soccer system consists of a multi-robot that need to cooperate in unknown, dynamic, and competitive environment. In the cooperation, the interactional behavior of robots is accomplished by their communication. Thus, it is a crucial issue how to realize the real time communications among multi-robots. In this paper, we based the architecture of a communication subsystem of auton...
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