نتایج جستجو برای: stochastic games

تعداد نتایج: 179453  

2011
Endre Boros Khaled M. Elbassioni Mahmoud Fouz Vladimir Gurvich Kazuhisa Makino Bodo Manthey

We consider two-person zero-sum stochastic mean payoff games with perfect information modeled by a digraph with black, white, and random vertices. These BWR-games games are polynomially equivalent with the classical Gillette games, which include many well-known subclasses, such as cyclic games, simple stochastic games, stochastic parity games, and Markov decision processes. They can also be use...

2003
ABRAHAM NEYMAN

Markov chains1 and Markov decision processes (MDPs) are special cases of stochastic games. Markov chains describe the dynamics of the states of a stochastic game where each player has a single action in each state. Similarly, the dynamics of the states of a stochastic game form a Markov chain whenever the players’ strategies are stationary. Markov decision processes are stochastic games with a ...

Journal: :Journal of Optimization Theory and Applications 1980

2007
Hugo Gimbert Florian Horn

Simple stochastic games are two-player zero-sum stochastic games with turnbased moves, perfect information, and reachability winning conditions. We present two new algorithms computing the values of simple stochastic games. Both of them rely on the existence of optimal permutation strategies, a class of positional strategies derived from permutations of the random vertices. The “permutation-enu...

2014
Endre Boros Khaled Elbassioni Mahmoud Fouz Vladimir Gurvich Kazuhisa Makino Bodo Manthey

We consider two-player zero-sum stochastic mean payoff games with perfect information modeled by a digraph with black, white, and random vertices. These BWR-games are polynomially equivalent with the classical Gillette games, which include many well-known subclasses, such as cyclic games, simple stochastic games, stochastic parity games, and Markov decision processes. They can also be used to m...

Journal: :J. Economic Theory 2007
Josef Hofbauer William H. Sandholm

We consider a simple model of stochastic evolution in population games. In our model, each agent occasionally receives opportunities to update his choice of strategy. When such an opportunity arises, the agent selects a strategy that is currently optimal, but only after his payoffs have been randomly perturbed. We prove that the resulting evolutionary process converges to approximate Nash equil...

Journal: :CoRR 2011
Krishnendu Chatterjee Luca de Alfaro Pritam Roy

Turn-based stochastic games and its important subclass Markov decision processes (MDPs) provide models for systems with both probabilistic and nondeterministic behaviors. We consider turnbased stochastic games with two classical quantitative objectives: discounted-sum and long-run average objectives. The game models and the quantitative objectives are widely used in probabilistic verification, ...

2013
Taolue Chen Marta Z. Kwiatkowska Aistis Simaitis Clemens Wiltsche

We study strategy synthesis for stochastic two-player games with multiple objectives expressed as a conjunction of LTL and expected total reward goals. For stopping games, the strategies are constructed from the Pareto frontiers that we compute via value iteration. Since, in general, infinite memory is required for deterministic winning strategies in such games, our construction takes advantage...

Journal: :Inf. Comput. 2012
Krishnendu Chatterjee

The theory of graph games with ω-regular winning conditions is the foundation for modeling and synthesizing reactive processes. In the case of stochastic reactive processes, the corresponding stochastic graph games have three players, two of them (System and Environment) behaving adversarially, and the third (Uncertainty) behaving probabilistically. We consider two problems for stochastic graph...

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