نتایج جستجو برای: arena model

تعداد نتایج: 2112427  

Journal: :Journal of Trauma Nursing 2020

Journal: :Revista da Faculdade de Direito, Universidade de São Paulo 1982

2011
Krishnendu Chatterjee Institute of Science Technology Nathanael Fijalkow Institute of Science

Games on graphs provide a natural model for reactive non-terminating systems. In such games, the interaction of two players on an arena results in an infinite path that describes a run of the system. Different settings are used to model various open systems in computer science, as for instance turnbased or concurrent moves, and deterministic or stochastic transitions. In this paper, we are inte...

2017

Table 1: Document Conventions x arena frame x position y arena frame y position z arena frame z position ẋ arena frame x velocity ẏ arena frame y velocity ż arena frame z velocity ẍ arena frame x acceleration ÿ arena frame y acceleration z̈ arena frame z acceleration xB vehicle frame x position yB vehicle frame y position zB vehicle frame z position ẋB vehicle frame x velocity ẏB vehicle frame y...

2009
M Sainio S Hoppu KT Olkkola J Tenhunen

Scandinavian Update on Trauma, Resuscitation and Emergency Medicine 2009 Hans Morten Lossius, Eldar Søreide and Kjetil G Ringdal Publication of this supplement was supported by Akuttjournalen Arena AS Meeting abstracts – A single PDF containing all abstracts in this Supplement is available <a href="htt...

2013
A. Stranieri A. E. Turgut G. Francesca A. Reina Alessandro Stranieri Ali Emre Turgut Andreagiovanni Reina

The information provided is the sole responsibility of the authors and does not necessarily reflect the opinion of the members of IRIDIA. The authors take full responsibility for any copyright breaches that may result from publication of this paper in the IRIDIA – Technical Report Series. IRIDIA is not responsible for any use that might be made of data appearing in this publication.

Journal: :Ann. Pure Appl. Logic 2010
Pierre Clairambault Russell Harmer

We tackle the problem of preservation of totality by composition in arena games. We first explain how this problem reduces to a finiteness theorem on what we call pointer structures, similar to the parity pointer functions of Harmer, Hyland & Melliès and the interaction sequences of Coquand. We discuss how this theorem relates to normalization of linear head reduction in simply-typed λ-calculus...

2005
Andrea Carbone Giorgio Ugazio Alberto Finzi Fiora Pirri Andrea Orlandini Marta Cialdea

We present a stable and autonomous system based on a strong interaction between visual cognitive inference and actions executed. Mapping, Vision and Navigation are all collaborative agents that work together sharing data to accomplish to complex identification and mapping tasks. The visual process reacts to interesting features in the arena trying to approach the focused area in order to achiev...

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