نتایج جستجو برای: computer animation
تعداد نتایج: 587602 فیلتر نتایج به سال:
Starting from the overview, this article explains connotation of computer vision art and animation, discusses practical application in emoticon order to reflect charm integration technology art, provide some value for research related fields.
The research presents MARTI (Man-machine animation real-time interface) for the realisation of automated special effect animation and human computer interaction. The future developments of the Internet, video communications and multi-media, virtual reality, and animation will rely on the derivation of a natural humanmachine interface in order to submerse people, irrespective of technical know-h...
This chapter surveys the eld of geometric algorithm animation, which has ourished in the past ve years. Algorithm animation uses moving pictures to explain a computer algorithm to students learning programming, to algorithm researchers, or to programmers involved in debugging. The chapter surveys systems used to create animations of algorithms, focusing on those that specialize in geometry. It ...
This dissertation describes ESCAPE (Expert Systems in Computer Animation Production Environments), a multi-agent animation system for building domain-oriented, rulebased visual programming environments. Much recent work in computer graphics has been concerned with producing behavioural animations of artificial life-forms mainly based on algorithmic approaches. This research indicates how, by ad...
The research presents MARTI (Man-machine animation real-time interface) for the realisation of automated special effect animation and human computer interaction. The future developments of the Internet, video communications and multi-media, virtual reality, and animation will rely on the derivation of a natural humanmachine interface in order to submerse people, irrespective of technical know-h...
We present a system to display text information by an animated talking avatar suitable for health care services. Speech animation parameters are calculated by a co-articulation model from the phone chain extracted from the text-to-speech processing step. An animation script that layers body movements and speech animation is generated and then rendered and converted into an h.264 video by a comp...
We present a review of the computer animation literature, mainly concentrating on articulated characters and at least some degree of interactivity or real time simulation. Advances in different techniques such as key-frame, motion capture (also known as mocap), dynamics, inverse kinematics (IK), controller systems, and even neural networks are discussed. We try to analyze these methods from dif...
The paper is devoted to the problems of automatic computer facial animation. Based on the experience of Intel Facial Animation Library (IFAL) development, animation framework, methods, problems and perspectives are analyzed. IFAL is used as a part of “ synthetic video” pipeline, which contains tools for: personified 3D head model creation from video, automatic one-camera face tracking, offline ...
This paper describes an approach for state-of-the-art visualization in Computer Aided Design and Applications (CAD) based on connecting CAD to computer animation. Instead of replicating functionality in rapidly outdated visualization modules for each CAD software system, CAD scene is imported into an animation software system where state-of-the-art visualizations are produced. The approach of o...
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