نتایج جستجو برای: computer animation

تعداد نتایج: 587602  

1994
Michael Gervautz Dieter Schmalstieg

STORYBOARD is a scripting language for an interactive computer animation system. The language was designed to be simple in its use, to support various animation techniques provided by the animation environment, and to support procedural abstraction of animation. It is easily expandable and lends itself to the integration of interactive features of the system. Some of the important aspects of de...

2014
Libby Levison

This research project investigates the relationship between computer animation and language; specifically, developing utilities to generate animation from natural language instructions. Methods for specifying simulations at a task-level rather than at the level of individual motions are discussed. We envision a system which would allow engineers or technical staff who currently write instructio...

2000
Adailton José Alves Da Cruz Alberto Barbosa Raposo Léo Pini Magalhães

In this work the architecture of an “animation machine” is proposed. Its main goals are the definition of the animation in a more abstract level and the simulation of the characters’ behaviors to detect undesired situations.

Journal: :IEEE Access 2023

Text-to-graphics systems encompass three types of tools: text-to-picture, text-to-scene and text-to-animation. They are an artificial intelligence application wherein users can create 2 3D scenes or animations recently immersive environments from natural language. These complex tasks require the collaboration various fields, such as Natural Language Processing, computational linguistics compute...

2017
Olga Kosheleva Vladik Kreinovich

In the past, every progress of movie animation towards realism was viewed positively. However, recently, as computer animation is becoming more and more realistic, some people perceive the resulting realism negatively, as creepy. Similarly, everyone used to welcome robots that looked and behaved somewhat like humans; however, lately, too-humanlike robots have started causing a similar negative ...

1998
Bruce H Thomas Paul Calder Victor Demczuk

We are investigating how animation can be applied to human computer interaction. In particular, we have applied techniques borrowed from cartoon animation to the visual appearance of objects that a user manipulates. Such animation effects can heighten the user’s sense of engagement by giving the objects greater “substance”, and it can convey more information about the nature and progress of the

2005
Roman Ďurikovič

Preface During the past few years, physics-based animation has emerged as an important new approach to computer graphics and modeling. Although physics-based modeling (PBM) is inherently a physical and mathematical subject, the models involved are simplified to such extend that they can be calculated in real-time. One important aspect of the physical-based animation is the user interaction, the...

2000
Thanh Giang Robert Mooney Christopher Peters Carol O'Sullivan

This report reviews the literature in the field of computer animation and robotics to illustrate the numerous approaches to simulating, controlling and displaying the realistic, real-time animation of virtual characters. Critical analyses of the various high-level approaches are conducted, with a view to identifying key areas of interest for future research in the area of “Real-Time Character A...

Journal: :IEEE Computer Graphics and Applications 1998
Jacquelyn Ford Morie

onsider a snapshot from 1996: A bright young woman has just earned a degree from a prestigious art college, majoring in computer animation (a program her school started four years ago). She is looking for her first job. An excellent student artist, top in her class, she does not know how to program. She is being courted by all the major West Coast studios and has retained an attorney to get her...

2005
Meghan Dunn

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