نتایج جستجو برای: cooperative game

تعداد نتایج: 167798  

2012
Samee Ullah Khan Cemal Ardil

The problem of mapping tasks onto a computational grid with the aim to minimize the power consumption and the makespan subject to the constraints of deadlines and architectural requirements is considered in this paper. To solve this problem, we propose a solution from cooperative game theory based on the concept of Nash Bargaining Solution. The proposed game theoretical technique is compared ag...

2005
Enric Hernández Jordi Recasens

Game Theory, as a mathematical abstraction for modelling decision problems in competitive and collaborative environments, has proven to be a useful tool in many fields. In cooperative games, players are intended to develop collaborative strategies by forming coalitions in order to maximize their expected return. Concepts like interaction and utility redistribution become pivotal notions of this...

2011
Gregory Garrett Michelle Spinnato Abhishek Srivastava

In this paper we describe our design and prototype of a full-body, collocated, cooperative digital painting game for two players we call “WePaint”. Our goal for the WePaint system is to offer an engaging, low-pressure environment in which children with developmental disorders, such as those on the autism spectrum, can reinforce the social skill of cooperation. We describe an observational study...

2014
Gijs Huisman Jan Kolkmeier Dirk Heylen

In this paper we examine how simulated social touch by a virtual agent in a cooperative or competitive augmented reality game influences the perceived trustworthiness, warmth and politeness of the agent. Before and after the game, participants interact with two agents whereby one agent touches the participant’s arm. Results showed no significant difference in how agents are perceived in the coo...

2015
Hiromu Ito Jin Yoshimura

Why cooperation is well developed in human society is an unsolved question in biological and human sciences. Vast studies in game theory have revealed that in non-cooperative games selfish behavior generally dominates over cooperation and cooperation can be evolved only under very limited conditions. These studies ask the origin of cooperation; whether cooperation can evolve in a group of selfi...

Journal: :European Journal of Operational Research 2013
Evren Körpeoglu Alper Sen Kemal Güler

 Non-cooperative joint replenishment under asymmetric information Evren Korpeoglu, Kemal Guler, Alper Sen HP Laboratories HPL-2013-9 inventory competition; Joint replenishment; Economic order quantity model; asymmetric information; We consider jointly replenishing n ex-ante identical firms that operate under an EOQ like setting using a non-cooperative game under asymmetric information. In this...

2009
Serafim OPRICOVIĆ

Five approaches in conflict resolution are distinguished, based on cooperativeness and aggressiveness in resolving conflict. Compromise based on cooperativeness is emphasized here as a solution in conflict resolution. Cooperative game theory oriented towards aiding the conflict resolution is considered and the compromise value for TU(transferable utility)-game is presented. The method VIKOR cou...

2014
Parkash Chander

This paper introduces and studies the γ-core of a general strategic game. It shows that a prominent class of games admit nonempty γ-cores. It also shows that the γ-core payoff vectors (a cooperative solution concept) can be supported as equilibrium outcomes of a non-cooperative game and the grand coalition is the unique equilibrium outcome if and only if the γ-core is nonempty. As an applicatio...

Journal: :Math. Oper. Res. 1978
Nimrod Megiddo

In the game theory approach to the problem of allocating cost, the users of a facility are viewed as players in a cooperative n-person game. It is the nature of cooperative games that the power of each one of the 2"-' possible coalitions is taken into account. Thus, practical problems of allocating cost may be intractable in the game theory approach because of the computational complexity invol...

2010
Jaekwang Kim KwangHo Yoon Tae Bok Yoon Jee-Hyong Lee

In real-time strategy game, the game artificial intelligence is not smart enough. That makes people feel boring. In this paper, we suggest a novel method about a cooperative learning of build-order improving the artificial intelligence in real-time strategy game in order to make games funny. We use the huge game replay file for it.

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