نتایج جستجو برای: electronic game applications

تعداد نتایج: 904992  

Journal: :AI Magazine 2002
Nir Vulkan

merce comes from the automation of interactions between businesses and individuals. Game theory is a useful set of tools that can be used by designers of electronic-commerce applications in analyzing and engineering of automated agents and communication protocols. The central theoretical concept used in game theory is the Nash equilibrium. In this article, I show how the outcomes supported by a...

Wireless Sensor Networks (WSNs) comprising of tiny, power-constrained nodes are getting very popular due to their potential uses in wide applications like monitoring of environmental conditions, various military and civilian applications. The critical issue in the node is energy consumption since it is operated using battery, therefore its lifetime should be maximized for effective utilization ...

Journal: :CoRR 2016
Karine da Silva Miras de Araújo Fabrício Olivetti de França

One of the common artificial intelligence applications in electronic games consists of making an artificial agent learn how to execute some determined task successfully in a game environment. One way to perform this task is through machine learning algorithms capable of learning the sequence of actions required to win in a given game environment. There are several supervised learning techniques...

Journal: :Eng. Appl. of AI 2005
Josep Lluís Arcos Marc Esteva Pablo Noriega Juan A. Rodríguez-Aguilar Carles Sierra

Nowadays, with the expansion of Internet, there is a need of methodologies and software tools to ease the development of applications where distributed homogeneous entities can participate. Multiagent systems, and electronic institutions in particular, can play a main role on the development of this type of systems. Electronic institutions define the rules of the game in agent societies, by fix...

2004
Josep Arcos Marc Esteva Pablo Noriega Carles Sierra

There is an increasing need of methodologies and software tools that ease the development of applications where distributed heterogeneous entities can participate. Multi-agent systems, and electronic institutions in particular, can play a main role on the development of this type of systems. Electronic institutions define the rules of the game in agent societies, by fixing what agents are permi...

2009
P. Mialhe

Silicon, with more than 95% of the international market share, dominates other semiconductors. The high performance of silicon microelectronics devices for electronic systems results from advanced technology in very low size for ultra large-scale integrated circuits with better performance, lower energy consumption and high reliability. New applications for the society of knowledge drive the de...

Journal: :معماری و شهرسازی 0
مهدی حسینی دهاقانی دانشکده شهرسازی، پردیس هنرهای زیبا، دانشگاه تهران میثم بصیرت دانشکده شهرسازی، پردیس هنرهای زیبا، دانشگاه تهران

game theory is an approach based on mathematics to study social interactions and modeling strategic situations. this theory focuses on decision situations where preferences of decision makers are disputed. existence of strategic position in city also with a conflict of interest or competition makes using game theory to describe the urban management issues, attractive. one of the important contr...

2006
Koji Takamiya Akira Tanaka Koji TAKAMIYA Akira TANAKA

This paper reexamines the paradoxical aspect of the electronic mail game (Rubinstein, 1989). The electronic mail game is a coordination game with payoff uncertainty. At a Bayesian Nash equilibrium of the game, players cannot achieve the desired coordination of actions even when a high order of mutual knowledge of payoff functions obtains. We want to make explicit the role of knowledge about rat...

The type of the applications for which Internet is being used has changed over the years. Multimedia applications, Real-time applications and Game playing require Quality of service. IEEE has proposed IEEE 802.11e, a quality of service extension to the wireless LAN standard IEEE 802.11. In this paper service differentiation ability of 802.11e is evaluated. Identical traffic is considered for al...

M. Shahrabi Farahani, M. Sheikhmohammady,

Game theory models decision makers' behaviors in strategic situations. Since the structures of games are different, behavior and preferences of the players are different in various types of game. This paper reviews various situations of games. Here, characteristics of some common games are discussed and compared. Specifically, we focus on a group of games called symmetric games including Prison...

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