نتایج جستجو برای: experiential
تعداد نتایج: 8626 فیلتر نتایج به سال:
The focus of this paper is case and real-life problem-based (Ewell, 1997) experiential learning with computer information system projects at California State University Stanislaus. The experiential learning occurs within a four-stage cycle: concrete experience, reflective observation, abstract conceptualization, and active experimentation. The four principles and strategies applied to bring kno...
OBJECTIVE To understand students' and tutors' perceptions of the development of clinical competencies for the delivery of comprehensive medication management services in an experiential learning project linked to a Brazilian school of pharmacy. METHODS An autoethnographic qualitative study was carried out based on participant observation, focus groups and individual interviews with students a...
This paper explores the contentious notion of experiential narrative and proposes the first step in a narrative framework for game environment. It argues for a shift in emphasis from story-telling, the dominant mode of narrative in literature and cinema, to story generation. To this effect the paper forwards a perspective on experiential narrative that is grounded in the specific qualities of t...
Background and Aim: Vitiligo is a prevalent depigmentaling skin disorder, which has a great impact on the quality of life of patients. The purpose of this study was to investigate the relationship of quality of life of these patients with self-compassion and experiential avoidance. Methods: In this analytical cross-sectional study, Self-Compassion Scale (SCS), Second Edition of Acceptance ...
Actually, an expressive portion of TMN management actions lays on professionals' experiential knowledge of this specific area. This knowledge is fundamental for management activities, however it is not represented, inserted, formalized and available in the management models. This paper proposes a model to add experiential knowledge to TMN, using Case Base Reasoning approach, in a structured and...
Given that virtual worlds as a promotional vehicle may dramatically alter the existing customer experience, we seek to understand the impact of the virtual environment through interdisciplinary research. We present a conceptual framework, beginning with a qualitative study, and finishing with a quantitative study that includes hypothesis testing. Our findings indicate that virtual world experie...
Mental representations of spatial knowledge are organized hierarchically. Among people familiar with an urban environment, common spatial knowledge from these spatial mental representations enables successful communication of place and route descriptions, consisting of hierarchically-ordered references to prominent spatial features, such as streets. The more prominent a street is, the more like...
ION GRAVITY – FROM HIGH TO LOW This pattern is based on Gary L. Craig’s Discussion-Activity-Review-Lab-Review [GLC] pattern and was revised by Jane Chandler. You are about to start a new topic, which is has many levels of abstraction.
Background and aim: The purpose of this study is to compare the effectiveness of group therapy based on acceptance and commitment therapy (ACT) and cognitive behavior therapy (CBT) on experiential avoidance and cognitive fusion in patients with migraine headache. Method: This research was an experimental research type. The subjects included 30 patients with migraine headache who were assigned...
Two patients with an infarct limited to the thalamus developed auditory and visual experiential hallucinations. Neuropathological studies in one patient showed a small cavity in the right intralaminar nuclei surrounded by focal spongiform change, partly involving the right dorsomedial nucleus. Neuroradiological data in another patient indicated that the same nuclei in the left thalamus were als...
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