نتایج جستجو برای: simultaneous games

تعداد نتایج: 172023  

Journal: :iranian journal of nursing and midwifery research 0
mehrnoosh mohammadi abdollah rezaeidehaghani tayebeh mehrabi ali rezaeidehaghani

abstract background: as adolescents spend much time on playing computer games, their mental and social effects should be considered. the present study aimed to investigate the association between playing computer games and the mental and social health among male adolescents in iran in 2014. materials and methods: this is a cross-sectional study conducted on 210 adolescents selected by multi-sta...

2009
Roland Backhouse John Horton

Penney-Ante is the name of a (probabilistic) game with pennies invented by Walter Penney. Analysis of the game depends on a collection of simultaneous (nonlinear) equations in languages. In all the publications I am aware of, the equations are complicated by the introduction of generating functions detailing lengths of words. This document records a proof in which the unnecessary naming of word...

Nowadays video games are fast becoming one of the most popular media of choice. For more than thirty years now video games are amongst us. At the start being a new form of entertainment for the youth only, in no time it has grown into a medium enjoyed and used for various purposes by consumers of all ages. The global market for video games is still expected to grow substantially in the upcoming...

Journal: تعلیم و تربیت 2016
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Learning about Recycling and Reuse through Pre-School Games S.M. Shobeyri, Ph.D. H. Meybodi A. Saraadipoor S. Rashidi Environmental education is the most fundamental approach to environmental protection and can begin from the pre-school level and through the use of games. To show the effectiveness of this approach, a random sample of 30 preschoolers of ages 5 and 6 was se...

عظیمی, اسماعیل,

  Teaching students with sensory disabilities have always been of interest to scholars and educational experts. One of the sensory disabilities is blindness. It should be noted that traditional methods of training these individuals do not have the necessary efficiency and it causes the reduction of motivation in the students. Thus, an evolutionary approach is necessary. Most computer games as i...

2008
Oscar Volij

Player A participant in a game. Action set The set of actions that a player may choose. Action profile A list of actions, one for each player. Payoff The utility a player obtains from a given action profile. 1 Definition of the subject and its importance Game theory concerns the interaction of decision makers. This interaction is modeled by means of games. There are various approaches to constr...

Journal: :مطالعات مدیریت ورزشی 0
فرزاد غفوری دانشگاه علامه طباطبایی

the goal of this research was to study the best ways to revival and promotion of traditional games in iran and introducing a suitable model for tourism development. the instrument of this research was a researcher made questionnaire which its face and content reliability was approved based on experts’ opinions and construct validity was approved using exploratory factor analysis. in addition, a...

2009
Bruno Steux Oussama El Hamzaoui

This paper presents a Laser-SLAM algorithm which has been programmed in less than 200 lines of Clanguage code. Our idea was to develop and implement a very simple SLAM algorithm that could be easily integrated into our particle-filter based localization subsystem. For our experiments, we have been using a homebrew robotic platform called MinesRover. It’s a six wheels robot fully equipped with s...

Journal: :Robotics and Autonomous Systems 2017
Kruno Lenac Andrej Kitanov Robert Cupec Ivan Petrovic

In this paper we propose a fast 3D pose based SLAM system that estimates a vehicle’s trajectory by registering sets of planar surface segments, extracted from 360◦ field of view (FOV) point clouds provided by a 3D LIDAR. Full FOV and planar representation of the map gives the proposed SLAM system the capability to map large-scale environments while maintaining fast execution time. For efficient...

2014
Miranda Emery Mark C. Wilson

The game-theoretic solution concept Iterated Regret Minimization (IRM) was introduced recently by Halpern and Pass. We give the first application of IRM to simultaneous voting games. We study positional scoring rules in detail and give theoretical results demonstrating the bias of IRM toward sincere voting. We present comprehensive simulation results of the effect on social welfare of IRM compa...

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