نتایج جستجو برای: video game play

تعداد نتایج: 546223  

2013
Satoshi Tanaka Hanako Ikeda Kazumi Kasahara Ryo Kato Hiroyuki Tsubomi Sho K. Sugawara Makoto Mori Takashi Hanakawa Norihiro Sadato Manabu Honda Katsumi Watanabe

Recent studies suggest that action video game players exhibit superior performance in visuospatial cognitive tasks compared with non-game players. However, the neural basis underlying this visuospatial cognitive performance advantage remains largely unknown. The present human behavioral and imaging study compared gray matter volume in action video game experts and non-experts using structural m...

2007
Hanna Sommerseth

This paper explores a phenomenological approach to the video game medium, in order to argue that realism in video games is dependent on the player’s embodied experience of play as opposed to mimetic representation. My paper discusses the relation of the player, and specifically the player’s body, to the idea of realism in video games. Chris Crawford wrote in 1982 that “games represent a subset ...

2015
Kimberly Stinson Niclas Bohman

Fourteen volunteers were asked to participate in an experiment, along with answering a survey, to evaluate the performance of three peripherals: the Xbox 360 Wired Controller, a keyboard, and the Rock Band Fender Stratocaster Wired Guitar Controller. The participants played a prototype made in Unity, and their accuracy scores were analyzed in R using ANOVA. However, no significant quantifiable ...

2009
Olivier Bartheye Éric Jacopin

First, we explain the Iceblox game, which has its origin in the Pengo game. After carefully listing requirements on game playing, the contents of plans, their execution and planning problem generation, we design a set of benchmarks to select good playing candidates among currently available planners. We eventually selected two planners which are able to play the Iceblox video game well and most...

Journal: :Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society 2008
Wei Peng Ming Liu Yi Mou

ABSTRACT This study investigates whether individual difference influences idiosyncratic experience of game playing. In particular, we examine the relationship between the game player's physical-aggressive personality and the aggressiveness of the player's game playing in violence-oriented video games. Screen video stream of 40 individual participants' game playing was captured and content analy...

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