نتایج جستجو برای: video game play

تعداد نتایج: 546223  

Journal: :Medicine & Science in Sports & Exercise 2011

Journal: :USURJ: University of Saskatchewan Undergraduate Research Journal 2021

2014
John A. Velez Tobias Greitemeyer Jodi L. Whitaker David R. Ewoldsen Brad J. Bushman

Numerous studies have shown that playing violent video games alone increases subsequent aggression. However, social game play is becoming more popular than solo game play, and research suggests cooperative game play is beneficial for players. The current studies explore the effects of cooperative game play on player’s subsequent aggressive behaviors toward video game partners (Experiment 1) and...

Journal: :The American journal of clinical nutrition 2011
Jean-Philippe Chaput Trine Visby Signe Nyby Lars Klingenberg Nikolaj T Gregersen Angelo Tremblay Arne Astrup Anders Sjödin

BACKGROUND Video game playing has been linked to obesity in many observational studies. However, the influence of this sedentary activity on food intake is unknown. OBJECTIVE The objective was to examine the acute effects of sedentary video game play on various components of energy balance. DESIGN With the use of a randomized crossover design, 22 healthy, normal-weight, male adolescents (me...

2012
RIZA ATIQ ABDULLAH O.K. RAHMAT

This paper propose an educational computer game design model for Malaysian Science and Technology classroom. The model consist of three aspects of game design which are divided into two core component: Learn and Play. The two core components represent the elements of learning and playing in the educational computer game. Balance integration of both components is essential in developing a good e...

Journal: :Royal Society Open Science 2021

People have never played more video games, and many stakeholders are worried that this activity might be bad for players. So far, research has not had adequate data to test whether these worries justified if policymakers should act regulate game play time. We attempt provide much-needed evidence with data. Whereas previous rely on self-reported behaviour, we collaborated two games companies, El...

2011
R. Haworth K. Sedig

Educational games are considered interactive activities that should be just as motivating and engaging as regular digital games, but players will learn rather than just be entertained. Despite some limited success over the past few decades, educational games have failed to reach mainstream adoption or success. This chapter claims that such a failure is the result of poor design. Designers can c...

نمودار تعداد نتایج جستجو در هر سال

با کلیک روی نمودار نتایج را به سال انتشار فیلتر کنید