نتایج جستجو برای: word games

تعداد نتایج: 160429  

2016
Dave Mount

What is Artificial Intelligence? Artificial intelligence (AI) can be defined (circularly) as “the study of computational systems that exhibit intelligence.” Unfortunately, it is not easy to define what we mean by “intelligence.” In the context of games, an in particular in the design of non-player characters (NPCs) a working definition might be, “It is whatever a person would do.” (Where, of co...

2013
Carrie Jun Cai Stephanie Seneff Robert Miller Leslie A. Kolodziejski

Although memory exercises and arcade-style games are alike in their repetitive nature, memorization tasks like vocabulary drills tend to be mundane and tedious while arcade-style games are popular, intense and broadly addictive. The repetitive structure of arcade games suggests an opportunity to modify these well-known games for the purpose of learning. Arcade-style games like Tetris and Pac-ma...

Beheshtipoor N, Edraki M, Ghanavati Sh, Haghpanah S, Karimi M,

Background: Hemophilia is a chronic bleeding disease and can interfere with daily performance of children. These children require continuous training to prevent bleeding. Since children nurses play an important role in the education of sick children and their self-efficacy and the increase use of educational computer games, the use of educational games for teaching self-efficacy to children wit...

پایان نامه :وزارت علوم، تحقیقات و فناوری - دانشگاه پیام نور - دانشگاه پیام نور استان تهران - دانشکده علوم انسانی 1391

this study sought to examine the effect of cooperative game on iranian students achievements in english alphabet learning. cooperative games are games, in which players or teams work together towards a common goal without defeating someone. the methodology used in this study was experimental. the population of the study was 60 female students from the grade one in secondary school in tabriz, ir...

2013
Jörg Olschewski

The theory of two-player infinite games provides a framework for studying the controller synthesis problem in reactive system. This problem was solved for regular winning conditions for the first time by the fundamental BüchiLandweber Theorem. The present work extends this result by investigating possibilities to measure the complexity of strategies in infinite games. In the first part of this ...

Background & Objective: This study contributed to the current body of literature on educational games by comparing medical students’ flow experience in three types of educational games developed based on three learning theories: behavioral, cognitive, and social. Materials & Methods: A quasi-experimental repeated measure design was employed. A total of 39 second-year medical students played th...

Journal: :Proceedings of the ACM on human-computer interaction 2021

Video games frequently feature 'open world' environments, designed to motivate exploration. Level design patterns are implemented invoke curiosity and guide player behavior. However, evidence of the efficacy such has remained theoretical. This study presents an empirical how level impact curiosity-driven exploration in a 3D open-world video game. 254 participants played game using between-subje...

Journal: Addiction and Health 2010
Eshrat Zamani, Maliheh Chashmi Nasim Hedayati

Abstract Background: This study aimed to investigate the effects of addiction to computer games on physical and mental health of students. Methods: The study population includes all students in the second year of public guidance schools in the city of Isfahan in the educational year of 2009-2010. The sample size includes 564 students selected by multiple steps stratified sampling.  De...

Background. The cadets experienced particular difficulties in a pandemic period because due to isolation and faced a number of unanticipated challenges like stress, anxiety, and low learning outcomes. Objectives: The aim of the study was to evaluate the effectiveness of sport and traditional games to improve cadets’ learning performance and motivation to learning activities and future service ...

Journal: :Topics in stroke rehabilitation 2014
Eva Pietrzak Cristina Cotea Stephen Pullman

BACKGROUND The increasing number of people living with poststroke sequelae has stimulated the search for novel ways of providing poststroke rehabilitation without putting additional stress on overburdened health care systems. One of them is the use of commercially available technology and off-the-shelf video games for hemiparetic upper limb rehabilitation. METHODS The MEDLINE, EMBASE, and Coc...

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