Digital Arabs: Representation in video games
نویسندگان
چکیده
منابع مشابه
Analysing Cultural Heritage and its Representation in Video Games
This paper outlines research towards strengthening our understanding of the representation of cultural artifacts in video games. The approach described outlines steps towards utilising a framework using dimensions of cultural heritage as reference points for games analysis. This framework is then used as a mechanism to analyse two games: Assassin’s Creed I and Unearthed: Trail of Ibn Battuta. T...
متن کاملDigital games in medical education:Key terms, concepts, and definitions
Background: Game-based education is fast becoming a key instrument in medical education. Method: In this study, papers related to games were filtered and limited to full-text peer-reviewed published in English. Results: To the best of researchers’ knowledge, the concepts used in the literature are varied and distinct, and the literature is not conclusive on the definition of educational...
متن کاملThe representation of gender and ethnicity in digital interactive games
The actual content of games is an understudied area in social scientific research about digital interactive games (DIGs). This paper aims to contribute to the understanding of game content, in particular with respect to the portrayal of men, women, and people of different ethnic origin. Earlier studies by Provenzo [14], Gailey [8], and Dietz [6] concluded that games were dominated by stereotypi...
متن کاملApplication of Digital Games in the Field of Health
The article is a letter to the editor, so it has no abstract.
متن کاملApplication of Digital Games in the Field of Health
The article is a letter to the editor, so it has no abstract.
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
ژورنال
عنوان ژورنال: European Journal of Cultural Studies
سال: 2008
ISSN: 1367-5494
DOI: 10.1177/1567549407088333