Effective affective user interface design in games
نویسندگان
چکیده
منابع مشابه
Effective affective user interface design in games.
It is proposed that games, which are designed to generate positive affect, are most successful when they facilitate flow (Csikszentmihalyi 1992). Flow is a state of concentration, deep enjoyment, and total absorption in an activity. The study of games, and a resulting understanding of flow in games can inform the design of non-leisure software for positive affect. The paper considers the ways i...
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ژورنال
عنوان ژورنال: Ergonomics
سال: 2003
ISSN: 0014-0139,1366-5847
DOI: 10.1080/00140130310001610865