Fast Precomputed Ambient Occlusion for Proximity Shadows
نویسندگان
چکیده
منابع مشابه
Fast Precomputed Ambient Occlusion for Proximity Shadows
Ambient occlusion is widely used for improving the realism of real-time lighting simulations. We present a new method for precomputed ambient occlusion, where we store and retrieve unprocessed ambient occlusion values in a 3D grid. Our method is very easy to implement, has a reasonable memory cost, and the rendering time is independent from the complexity of both the occluder and the receiving ...
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ژورنال
عنوان ژورنال: Journal of Graphics Tools
سال: 2007
ISSN: 1086-7651
DOI: 10.1080/2151237x.2007.10129241