Playability in Action Videogames: A Qualitative Design Model
نویسندگان
چکیده
منابع مشابه
Playability in Action Videogames Playability in Action Videogames: a Qualitative Design Model
In the 1990s the videogame industry has managed to become the fastest growing segment of the entertainment industry in America. However, only a very low number of videogame products manage to cover the costs of production and generate earnings. According to traditional marketing wisdom, players’ preferences are a core issue in creating successful products, and the game design process is crucial...
متن کاملPlayability in Action Videogames: A Qualitative Design Model
In the 1990s the videogame industry has managed to become the fastest growing segment of the entertainment industry in America. However, only a very low number of videogame products manage to cover the costs of production and generate earnings. According to traditional marketing wisdom, players’ preferences are a core issue in creating successful products, and the game design process is crucial...
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Improving multi-tasking ability through action videogames.
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Please cite this article in press as: P. Mo doi:10.1016/j.infsof.2008.08.003 This paper describes a model-checking approach for adventure games focusing on he-Adventurei, a platform for the development of adaptive educational adventure videogames. In he-Adventurei, games are described using a domain-specific language oriented to game writers. By defining a translation from this language to suit...
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ژورنال
عنوان ژورنال: Human–Computer Interaction
سال: 2002
ISSN: 0737-0024,1532-7051
DOI: 10.1207/s15327051hci1704_1