Real-time Depth of Field Rendering via Dynamic Light Field Generation and Filtering

نویسندگان

  • Xuan Yu
  • Rui Wang
  • Jingyi Yu
چکیده

We present a new algorithm for efficient rendering of high-quality depth-of-field (DoF) effects. We start with a single rasterized view (reference view) of the scene, and sample the light field by warping the reference view to nearby views. We implement the algorithm using NVIDIA’s CUDA to achieve parallel processing, and exploit the atomic operations to resolve visibility when multiple pixels warp to the same image location. We then directly synthesize DoF effects from the sampled light field. To reduce aliasing artifacts, we propose an image-space filtering technique that compensates for spatial undersampling using MIP mapping. The main advantages of our algorithm are its simplicity and generality. We demonstrate interactive rendering of DoF effects in several complex scenes. Compared to existing methods, ours does not require ray tracing and hence scales well with scene complexity.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Dynamic Depth of Field on Live Video Streams: A Stereo Solution

The ability to produce dynamic Depth of Field effects in live video streams was until recently a quality unique to movie cameras. In this paper, we present a computational camera solution coupled with real-time GPU processing to produce runtime dynamic Depth of Field effects. We first construct a hybrid-resolution stereo camera with a high-res/low-res camera pair. We recover a low-res disparity...

متن کامل

Light Field Rendering for Games

This paper studies the problem of integrating high-quality light field rendering into state-of-the-art real-time computer games. We present a complete production pipeline for generation of light fields from arbitrary complex 3D content using commercial 3D modeling software commonly used in the gaming industry. We show how recent advances in light field rendering techniques can be used to compos...

متن کامل

Dynamic Depth of Field on Live Video Streams: A Stereo Solution

The ability to produce dynamic Depth of Field effects in live video streams was until recently a quality unique to movie cameras. In this paper, we present a computational camera solution coupled with real-time GPU processing to produce runtime dynamic Depth of Field effects. We first construct a hybrid-resolution stereo camera with a high-res/low-res camera pair. We recover a low-res disparity...

متن کامل

Novel Stereoscopic View Generation by Image-Based Rendering Coordinated with Depth Information

This paper describes a method of stereoscopic view generation by image-based rendering in wide outdoor environments. The stereoscopic view can be generated from an omnidirectional image sequence by a light field rendering approach which generates a novel view image from a set of images. The conventional methods of novel view generation have a problem such that the generated image is distorted b...

متن کامل

A PRACTICAL APPROACH TO REAL-TIME DYNAMIC BACKGROUND GENERATION BASED ON A TEMPORAL MEDIAN FILTER

In many computer vision applications, segmenting and extraction of moving objects in video sequences is an essential task. Background subtraction, by which each input image is subtracted from the reference image, has often been used for this purpose. In this paper, we offer a novel background-subtraction technique for real-time dynamic background generation using color images that are taken fro...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:
  • Comput. Graph. Forum

دوره 29  شماره 

صفحات  -

تاریخ انتشار 2010