A Real-Time Kinect Signature-Based Patient Home Monitoring System
نویسندگان
چکیده
Assessment of body kinematics during performance of daily life activities at home plays a significant role in medical condition monitoring of elderly people and patients with neurological disorders. The affordable and non-wearable Microsoft Kinect ("Kinect") system has been recently used to estimate human subject kinematic features. However, the Kinect suffers from a limited range and angular coverage, distortion in skeleton joints' estimations, and erroneous multiplexing of different subjects' estimations to one. This study addresses these limitations by incorporating a set of features that create a unique "Kinect Signature". The Kinect Signature enables identification of different subjects in the scene, automatically assign the kinematics feature estimations only to the subject of interest, and provide information about the quality of the Kinect-based estimations. The methods were verified by a set of experiments, which utilize real-time scenarios commonly used to assess motor functions in elderly subjects and in subjects with neurological disorders. The experiment results indicate that the skeleton based Kinect Signature features can be used to identify different subjects in high accuracy. We demonstrate how these capabilities can be used to assign the Kinect estimations to the Subject of Interest, and exclude low quality tracking features. The results of this work can help in establishing reliable kinematic features, which can assist in future to obtain objective scores for medical analysis of patient condition at home while not restricted to perform daily life activities.
منابع مشابه
Digital Human Model and Motion Capture Techniques for Home Kinesitherapy
The key feature of home kinesitherapy is real-time monitoring of movements and reacting to a wrong behavior. That is why the very important technology challenge is to apply a proper effective and efficient motion capture technique. A system dedicated for such a therapy should be based on a digital human model and involve motion capture techniques. First attempts for such systems have already ap...
متن کاملReal Time Apnoea Monitoring of Children Using the Microsoft Kinect Sensor: A Pilot Study
The objective of this study was to design a non-invasive system for the observation of respiratory rates and detection of apnoea using analysis of real time image sequences captured in any given sleep position and under any light conditions (even in dark environments). A Microsoft Kinect sensor was used to visualize the variations in the thorax and abdomen from the respiratory rhythm. These var...
متن کاملA Kinect-Based Physiotherapy and Assessment Platform for Parkinson's Disease Patients
We report on a Kinect-based, augmented reality, real-time physiotherapy platform tailored to Parkinson's disease (PD) patients. The platform employs a Kinect sensor to extract real-time 3D skeletal data (joint information) from a patient facing the sensor (at 30 frames per second). In addition, a small collection of exercises practiced in traditional physiotherapy for PD patients has been imple...
متن کاملNatural Gesture Recognition using the Microsoft Kinect System
As the baby boomer generation retires and faces the challenges of old age, the young face the challenges of caring for the elderly. With a larger population of elderly than ever before, utilizing modern technology to increase efficiency and safety of patient monitoring will be more relevant in the coming decade than in any previous time. To help with this matter, we present a gesture recognitio...
متن کاملKinect-based posturography for in-home rehabilitation of balance disorders
Low-cost, compact, and accurate systems for in-home rehabilitation are needed in aging, aged, and hyper-aged groups. In this study, we developed an in-home rehabilitation system for patients with balance disorders by providing visual feedback of postural information in real-time. Our system measures the user’s whole body motion and the center of pressure (COP) using a Kinect and Wii Balance Boa...
متن کاملذخیره در منابع من
با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید
عنوان ژورنال:
دوره 16 شماره
صفحات -
تاریخ انتشار 2016